Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,842, its rank

RustServer_5208

Offline 160.251.210.74:28015 checked 20d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,842top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 295
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 295/ 300
  2. 2 Ru Rustoria.co - … 256
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 256/ 250
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 22/ 250
  5. 5 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38/ 100
  6. 6 Ru Rustoria.co - … 123
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 123/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_5208?

A procedural map of size 3,000 with seed 18229 runs on RustServer_5208, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RustServer_5208 configured, and what rules apply?

No gather rate appears in the name of RustServer_5208. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts RustServer_5208?

Nothing about a region is published by RustServer_5208. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 160.251.210.74:28015.

On what Rust version does RustServer_5208 operate?

Rust network protocol 2597 and build 130842 on Linux is what RustServer_5208 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_5208 for staying online?

Currently offline, RustServer_5208 was last seen 20 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipes and resets

How often does a wipe happen on RustServer_5208, and at what time?

Too few wipes are on record for RustServer_5208 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 9 hours ago.

Lists and tags

Which meanings sit behind the tags on RustServer_5208?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2597 (Protocol): The server runs protocol 2597, so your game needs the same version; cs130842 (Build): The game build is 130842; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list RustServer_5208 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_5208 come up?

These themed Rust Data Lab lists carry RustServer_5208: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_5208 hold among Rust servers?

The seven-day player-hours table has RustServer_5208 at #15,842, in the top 72% of ranked servers.

What does the current player count on RustServer_5208 tell you?

No live signal from RustServer_5208 right now, which was last seen 20 days 9 hours ago.

Getting on

What steps get you onto RustServer_5208?

In Rust, press F1 and enter client.connect 160.251.210.74:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2597,gmrust,cs130842,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2597
Protocol The server runs protocol 2597, so your game needs the same version.
cs130842
Build The game build is 130842.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.