Rust Data LabData lab · live
Live readings Servers11,740 Players65,587 Populated3,350 Fresh wipes · 3h201 Sampled every 5 min

Element card · group Community · atomic number 15,290, its rank

RustServer_5955

Online 160.251.215.190:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:19 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 113
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 113/ 250
  2. 2 Ru Rustoria.co - … 141
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 141/ 200
  3. 3 Ru Rusty Moose |E… 490
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 490/ 575
  4. 4 Ru Rustafied.com … 30
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30/ 100
  5. 5 Ru Rustoria.co - … 561
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 561/ 650
  6. 6 Ru Rustoria.co - … 456
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 456/ 525

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_5955?

The map on RustServer_5955 is procedural at size 3,000 with seed 12818, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RustServer_5955?

No gather rate appears in the name of RustServer_5955. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RustServer_5955?

There is no region on record for RustServer_5955. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 160.251.215.190:28015.

Which Rust version is RustServer_5955 on?

On Linux, RustServer_5955 is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is RustServer_5955 for staying online?

RustServer_5955 is live as of now. About 11 days 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RustServer_5955 known for smooth running?

The last 48 hours show an average of 206 server fps and a minimum of 183. The entity count reached 47,629, including buildings, deployables and all other world items. Memory use peaked at 3,104 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does RustServer_5955 wipe, and how often?

RustServer_5955's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 19 hours ago.

What does a typical wipe day on RustServer_5955 involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags RustServer_5955 carries?

These are the tags RustServer_5955 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_5955 come up?

These themed Rust Data Lab lists carry RustServer_5955: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does RustServer_5955 compare with other servers in the rankings?

Player hours over the last week put RustServer_5955 at #15,290, inside the top 69% of ranked servers.

What does the current player count on RustServer_5955 tell you?

At the moment RustServer_5955 has 0 of its 50 slots filled. Over seven days the mean player count is 0.

Connection

What steps get you onto RustServer_5955?

In Rust, press F1 and enter client.connect 160.251.215.190:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.