Rust Data LabData lab · live
Live readings Servers11,891 Players103,453 Populated4,007 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Community · atomic number 15,289, its rank

RustServer_27826

Online 160.251.215.53:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:38 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 316
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 316/ 375
  2. 2 Ru Rustoria.co - … 433
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 433/ 475
  3. 3 Ru Rusty Moose |E… 959
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 959/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 Eu eulongtest (pr… 0
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 0/ 8
  6. 6 Ru Rustoria.co - … 984
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 984/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_27826?

RustServer_27826 runs a procedural map of size 4,000 with seed 1826721161; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustServer_27826 set, and what settings are in force?

Nothing in the name of RustServer_27826 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RustServer_27826 based in?

Nothing about a region is published by RustServer_27826. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 160.251.215.53:28015.

Which Rust version is RustServer_27826 on?

Rust network protocol 2634 and build 167398 on Linux is what RustServer_27826 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustServer_27826 for staying online?

Right now, RustServer_27826 is reachable. The uptime it reports suggests it restarted roughly 18 days 14 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does RustServer_27826 hold a steady performance?

In the last 48 hours, it averaged 98 server fps, with a low of 78. Buildings, deployables and everything else in the world added up to as many as 89,462 entities. The highest memory usage was 5,239 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on RustServer_27826?

Too few wipes are on record for RustServer_27826 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 1 hours ago.

On RustServer_27826, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 7 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags RustServer_27826 carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list RustServer_27826 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_27826 come up?

The Rust Data Lab lists that include RustServer_27826 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustServer_27826 hold among Rust servers?

The seven-day player-hours table has RustServer_27826 at #15,289, in the top 69% of ranked servers.

How many players does RustServer_27826 have at the moment?

Of 5 slots, 0 are taken on RustServer_27826 right now. The seven-day average for this server is 0 players.

Getting on

What is the way to join RustServer_27826?

You can connect by pressing F1 in Rust and entering client.connect 160.251.215.53:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.