Rust Data LabData lab · live
Live readings Servers11,872 Players102,993 Populated3,951 Fresh wipes · 3h555 Sampled every 5 min

Element card · group Community · atomic number 12,071, its rank

RustServer_1771

Offline 160.251.235.223:28015 checked 32d ago

Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average0peak –
Rank · atomic number#12,071top 51%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 307
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 307/ 325
  2. 2 Ru Rustoria.co - … 391
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 391/ 425
  3. 3 Ru Rusty Moose |E… 955
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 955/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 983/ 1,000
  6. 6 Ru Rustoria.co - … 783
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 783/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_1771?

The map on RustServer_1771 is procedural at size 3,000 with seed 8604, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustServer_1771 set, and what settings are in force?

The name of RustServer_1771 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is RustServer_1771 based in?

Nothing about a region is published by RustServer_1771. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 160.251.235.223:28015.

On what Rust version does RustServer_1771 operate?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_1771 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_1771 for staying online?

Currently offline, RustServer_1771 was last seen 32 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe days

How often does a wipe happen on RustServer_1771, and at what time?

The record holds too few of RustServer_1771's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 32 days 14 hours ago the current world was made.

Lists and tags

What should you understand from the tags RustServer_1771 carries?

The game's server browser reads the tags RustServer_1771 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustServer_1771 appear in?

You will find RustServer_1771 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does RustServer_1771 hold among Rust servers?

RustServer_1771 sits at #12,071 for seven-day player hours, placing it in the top 51% of ranked servers.

What does the current player count on RustServer_1771 tell you?

RustServer_1771 is offline at the moment; the last sighting was 32 days 4 hours ago.

How to join

How can you connect to RustServer_1771?

In Rust, press F1 and enter client.connect 160.251.235.223:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.