Element card · group Community · atomic number 15,290, its rank
RustServer_2626
Online 160.251.250.29:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:13 UTC21d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
140
Rusty Moose |EU Mondays| 140/ 250
-
2
Ru
Rustoria.co - …
180
Rustoria.co - EU East Long 180/ 250
-
3
Ru
Rusty Moose |E…
561
Rusty Moose |EU Main| 561/ 675
-
4
Ru
Rustafied.com …
29
Rustafied.com - EU Friday 29/ 100
-
5
Ru
Rustoria.co - …
632
Rustoria.co - EU Main 632/ 775
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6
Ru
Rustoria.co - …
544
Rustoria.co - EU East Medium 544/ 625
Quick answers
from the figures on this pageMap and rules
What map is in play on RustServer_2626?
RustServer_2626 runs a procedural map of size 3,000 with seed 2011; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has RustServer_2626 set, and what settings are in force?
Nothing in the name of RustServer_2626 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is RustServer_2626 based in?
No region is published by RustServer_2626. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 160.251.250.29:28015 is the address it uses.
What Rust version does RustServer_2626 currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_2626 uses. The protocol must match for you to join; Steam will update your game.
How dependable is RustServer_2626 for staying online?
Right now, RustServer_2626 is reachable. About 5 days 23 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does RustServer_2626 hold a steady performance?
In the last 48 hours, it averaged 133 server fps, with a low of 104. The entity count reached 46,707, including buildings, deployables and all other world items. The highest memory usage was 2,378 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does RustServer_2626 wipe, and how often?
The record holds too few of RustServer_2626's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 3 hours ago the current world was made.
What does a typical wipe day on RustServer_2626 involve?
At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 19 hours after it began.
Lists and tags
How should you read the tags on RustServer_2626?
These are the tags RustServer_2626 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_2626 appear in?
These themed Rust Data Lab lists carry RustServer_2626: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does RustServer_2626 hold among Rust servers?
Player hours over the last week put RustServer_2626 at #15,290, inside the top 69% of ranked servers.
How full is RustServer_2626 right now?
At the moment RustServer_2626 has 0 of its 50 slots filled. The past week gives an average of 0 players.
Connection
What steps get you onto RustServer_2626?
You can connect by pressing F1 in Rust and entering client.connect 160.251.250.29:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.