Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 16,004, its rank

RustServer_20851

Offline 160.251.252.162:28015 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,004top 70%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 355
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 355/ 375
  2. 2 Ru Rustoria.co - … 327
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 327/ 325
  3. 3 Ru Rusty Moose |E… 33
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 33/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 168
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 168/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_20851?

The map on RustServer_20851 is procedural at size 3,000 with seed 16669, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustServer_20851?

No gather rate appears in the name of RustServer_20851. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is RustServer_20851 based in?

There is no region on record for RustServer_20851. Rust Data Lab shows a server's stated location, not a verified position of the machine. 160.251.252.162:28015 is the address it uses.

Which Rust version is RustServer_20851 on?

On Linux, RustServer_20851 is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does RustServer_20851 stay online?

Right now RustServer_20851 is offline, with its last appearance 25 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does RustServer_20851 wipe, and how often?

RustServer_20851's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 53 days 13 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on RustServer_20851?

The game's server browser reads the tags RustServer_20851 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_20851 come up?

You will find RustServer_20851 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does RustServer_20851 compare with other servers in the rankings?

RustServer_20851 sits at #16,004 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on RustServer_20851 tell you?

RustServer_20851 is offline at the moment; the last sighting was 25 days 18 hours ago.

Getting on

What is the way to join RustServer_20851?

In Rust, press F1 and enter client.connect 160.251.252.162:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.