Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Community · atomic number 15,191, its rank

RustServer_11987

Online 160.251.253.229:28015 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,191top 68%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:25 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 509
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  2. 2 Ru Rustoria.co - … 443
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 443/ 475
  3. 3 Ru Rusty Moose |E… 0
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 0/ 250
  4. 4 Ru Rustafied.com … 65
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 65/ 100
  5. 5 Ru Rustoria.co - … 0
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 0/ 250
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_11987?

The map on RustServer_11987 is procedural at size 3,000 with seed 28916, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RustServer_11987 configured, and what rules apply?

The name of RustServer_11987 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does RustServer_11987 sit?

Nothing about a region is published by RustServer_11987. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 160.251.253.229:28015 is the address it uses.

Which Rust version is RustServer_11987 on?

On Linux, RustServer_11987 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is RustServer_11987 for staying online?

Right now, RustServer_11987 is reachable. According to the uptime it reports, the last restart was about 2 days ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is RustServer_11987 known for smooth running?

Server fps averaged 135 over the last 48 hours, with 97 as the lowest. The maximum entity count was 44,225, covering buildings, deployables and all else in the world. The highest memory usage was 1,810 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on RustServer_11987, and at what time?

RustServer_11987's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days ago.

What does a typical wipe day on RustServer_11987 involve?

Recent wipes on average reached 2 players at their busiest. 16 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on RustServer_11987?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list RustServer_11987 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_11987 appear in?

The Rust Data Lab lists that include RustServer_11987 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does RustServer_11987 compare with other servers in the rankings?

The seven-day player-hours table has RustServer_11987 at #15,191, in the top 68% of ranked servers.

How full is RustServer_11987 right now?

RustServer_11987 currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 11:00 UTC, averaging 0 players.

How to join

What is the way to join RustServer_11987?

In Rust, press F1 and enter client.connect 160.251.253.229:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.