Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h495 Sampled every 5 min

Element card · group Community · atomic number 15,088, its rank

My Untitled Rust Server

Offline 160.79.106.135:28115 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,088top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:44 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 765/ 1,000
  4. 4 Ru Rustafied.com … 46
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  5. 5 Ru Rustoria.co - … 893
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  6. 6 Ru Rustoria.co - … 739
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 739/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, made by the game.

What settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Untitled Rust Server based in?

No region is published by My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 160.79.106.135:28115.

What Rust version does My Untitled Rust Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what My Untitled Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Untitled Rust Server for staying online?

Right now My Untitled Rust Server is offline, with its last appearance 14 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe days

How often does a wipe happen on My Untitled Rust Server, and at what time?

Too few wipes are on record for My Untitled Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 1 hours ago.

How does My Untitled Rust Server look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

How should you read the tags on My Untitled Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

You will find My Untitled Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Untitled Rust Server hold among Rust servers?

The seven-day player-hours table has My Untitled Rust Server at #15,088, in the top 70% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

The last recorded sighting of My Untitled Rust Server was 14 days 1 hours ago, and it is offline now.

Getting on

What is the way to join My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 160.79.106.135:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.