Element card · group Community · atomic number 15,335, its rank
DeadlyGamingRust
Online 161.184.49.108:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05 UTC FW27d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:46 UTC43d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on DeadlyGamingRust?
A procedural map of size 5,000 with seed 1557514967 runs on DeadlyGamingRust, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has DeadlyGamingRust set, and what settings are in force?
No gather rate appears in the name of DeadlyGamingRust. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts DeadlyGamingRust?
No region is published by DeadlyGamingRust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 161.184.49.108:28015.
What Rust version does DeadlyGamingRust currently run?
On Windows, DeadlyGamingRust is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does DeadlyGamingRust stay up, and how reliable is its uptime?
Right now, DeadlyGamingRust is reachable. The uptime it reports suggests it restarted roughly 3 days 15 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Does DeadlyGamingRust hold a steady performance?
The last 48 hours show an average of 219 server fps and a minimum of 208. Buildings, deployables and everything else in the world added up to as many as 147,926 entities. The highest memory usage was 3,857 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on DeadlyGamingRust?
DeadlyGamingRust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.
How does DeadlyGamingRust look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 2 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Where it appears
How should you read the tags on DeadlyGamingRust?
gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): 350 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list DeadlyGamingRust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does DeadlyGamingRust come up?
These themed Rust Data Lab lists carry DeadlyGamingRust: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does DeadlyGamingRust compare with other servers in the rankings?
The seven-day player-hours table has DeadlyGamingRust at #15,335, in the top 69% of ranked servers.
How many players does DeadlyGamingRust have at the moment?
DeadlyGamingRust currently shows 0 players across 350 slots. Over seven days the mean player count is 0.
Getting on
What is the way to join DeadlyGamingRust?
Open the console with F1 in Rust and type client.connect 161.184.49.108:28015. The Launch Rust button on this page does the same job through Steam.