Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group Community · atomic number 15,471, its rank

A Shockbyte x Discord Production Rust Server

Offline 162.19.159.219:20407 checked 42d ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,471top 71%
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 05:54 UTC45d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte x Discord Production Rust Server?

Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural.

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is A Shockbyte x Discord Production Rust Server based in?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.19.159.219:20407 is the address it uses.

On what Rust version does A Shockbyte x Discord Production Rust Server operate?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 42 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on A Shockbyte x Discord Production Rust Server, and at what time?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 15 hours ago.

On A Shockbyte x Discord Production Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

A Shockbyte x Discord Production Rust Server sits at #15,471 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is A Shockbyte x Discord Production Rust Server right now?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 42 days 22 hours ago, and it is offline now.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and type client.connect 162.19.159.219:20407. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players Player slots: 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.