Element card · group Modded · atomic number 15,482, its rank
testserver
Offline 162.19.204.31:25588 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on testserver?
A procedural map of size 2,500 with seed 1 runs on testserver, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on testserver?
No gather rate appears in the name of testserver. Group size is capped at 6 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does testserver sit?
There is no region on record for testserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.19.204.31:25588 is the address it uses.
Which Rust version is testserver on?
Rust network protocol 2633 and build 164530 on Linux is what testserver uses. The protocol must match for you to join; Steam will update your game.
Does testserver stay up, and how reliable is its uptime?
Right now testserver is offline, with its last appearance 38 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipes and resets
How often does a wipe happen on testserver, and at what time?
testserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 38 days 6 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on testserver?
These are the tags testserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts6 (Group limit): The team limit is 6; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does testserver come up?
The Rust Data Lab lists that include testserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does testserver place?
Player hours over the last week put testserver at #15,482, inside the top 67% of ranked servers.
What does the current player count on testserver tell you?
The last recorded sighting of testserver was 38 days 5 hours ago, and it is offline now.
Connection
How can you connect to testserver?
Open the console with F1 in Rust and type client.connect 162.19.204.31:25588. The Launch Rust button on this page does the same job through Steam.