Element card · group Community · atomic number 15,849, its rank
Local Dev Server
Offline 162.230.30.126:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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Quick answers
from the figures on this pageServer setup
What map is in play on Local Dev Server?
The map on Local Dev Server is procedural, made by the game.
What rules has Local Dev Server set, and what settings are in force?
The name of Local Dev Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is Local Dev Server based in?
No region is published by Local Dev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.230.30.126:28015 is the address it uses.
What Rust version does Local Dev Server currently run?
On Windows, Local Dev Server is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Local Dev Server stay up, and how reliable is its uptime?
Currently offline, Local Dev Server was last seen 18 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Local Dev Server wipe, and how often?
Local Dev Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 2 hours ago.
Tags, lists
Which meanings sit behind the tags on Local Dev Server?
These are the tags Local Dev Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Dev Server come up?
These themed Rust Data Lab lists carry Local Dev Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local Dev Server hold among Rust servers?
Local Dev Server sits at #15,849 for seven-day player hours, placing it in the top 72% of ranked servers.
How many players does Local Dev Server have at the moment?
The last recorded sighting of Local Dev Server was 18 days 12 hours ago, and it is offline now.
Getting on
How can you connect to Local Dev Server?
Open the console with F1 in Rust and type client.connect 162.230.30.126:28015. The Launch Rust button on this page does the same job through Steam.