Rust Data LabData lab · live
Live readings Servers11,844 Players90,018 Populated3,736 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 15,849, its rank

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,849top 72%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 215
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 215/ 275
  2. 2 Ru Rustoria.co - … 286
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 286/ 350
  3. 3 Ru Rusty Moose |E… 766
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  5. 5 Ru Rustoria.co - … 873
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 873/ 950
  6. 6 Ru Rustoria.co - … 704
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 704/ 800

Quick answers

from the figures on this page

Server setup

What map is in play on Local Dev Server?

The map on Local Dev Server is procedural, made by the game.

What rules has Local Dev Server set, and what settings are in force?

The name of Local Dev Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Local Dev Server based in?

No region is published by Local Dev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.230.30.126:28015 is the address it uses.

What Rust version does Local Dev Server currently run?

On Windows, Local Dev Server is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local Dev Server stay up, and how reliable is its uptime?

Currently offline, Local Dev Server was last seen 18 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Local Dev Server wipe, and how often?

Local Dev Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 2 hours ago.

Tags, lists

Which meanings sit behind the tags on Local Dev Server?

These are the tags Local Dev Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Dev Server come up?

These themed Rust Data Lab lists carry Local Dev Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Local Dev Server hold among Rust servers?

Local Dev Server sits at #15,849 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Local Dev Server have at the moment?

The last recorded sighting of Local Dev Server was 18 days 12 hours ago, and it is offline now.

Getting on

How can you connect to Local Dev Server?

Open the console with F1 in Rust and type client.connect 162.230.30.126:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.