Rust Data LabData lab · live
Live readings Servers11,699 Players65,959 Populated3,548 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD

Online 162.248.92.23:28015 checked 9m ago

1000x moddedoxide
Join the experiment
Atomic mass · players now 0/ 1337 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:52 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Co CoolingLine #1… 141
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  2. 2 Pe PERFECT RUST X… 17
    PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 4 on average 17/ 250
  3. 3 Ti TIMERUST #2 [ … 7
    TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10 EU · groups of 888+ · 1000x · 4 on average 7/ 100
  4. 4 Ch ChillLand [CZ/… 2
    ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. EU · groups of 10+ · 1000x · biweekly · 3 on average 2/ 30
  5. 5 Ru RUSTICITY BATT… 1
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  6. 6 Do Doomsday 1000X… 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

A procedural map of size 1,024 with seed 1337 runs on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: CraggyIsland.

What settings and rules apply on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

The name says it: gather runs at 1000x on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Eight players per group is the limit, the game's default. battlefield is the game mode, high rates and kits, fast PvP. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD based in?

No region is published by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.248.92.23:28015 is the address it uses.

On what Rust version does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD operate?

Rust network protocol 2635 and build 167781 on Linux is what ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD for staying online?

At the moment, ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD is online. The uptime it reports suggests it restarted roughly 5 days 15 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD known for smooth running?

The last 48 hours show an average of 233 server fps and a minimum of 223. The maximum entity count was 1,711, covering buildings, deployables and all else in the world. Up to 731 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD wipe, and how often?

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 11 hours ago.

What does a typical wipe day on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

The game's server browser reads the tags ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1337 (Max players): It has 1,337 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD come up?

The Rust Data Lab lists that include ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD are: Rust gather rate: more than 10x, Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player numbers

How does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD compare with other servers in the rankings?

Player hours over the last week put ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD at #15,423, inside the top 69% of ranked servers.

What does the current player count on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD tell you?

Of 1,337 slots, 0 are taken on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD right now. The seven-day average for this server is 0 players.

Getting on

What is the way to join ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

You can connect by pressing F1 in Rust and entering client.connect 162.248.92.23:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2635,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1337
Max players It has 1,337 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.