Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group PvE · atomic number 5,775, its rank

Part Timers | PvPvE | PvE + PvP Zones | 2x | US

Online NA 162.33.23.89:27115 checked 10m ago

2x quad monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,775top 26% · #952 in NA
Last wipe17d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA, and #349 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ba BattleZone.gg … 2
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  4. 4 Ba Bates Legend -… 0
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  5. 5 Th [US] The Clini… 3
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  6. 6 Th The Green Card… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

A procedural map of size 3,500 with seed 417629 runs on Part Timers | PvPvE | PvE + PvP Zones | 2x | US, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

According to its name, Part Timers | PvPvE | PvE + PvP Zones | 2x | US runs 2x gather. A group can hold 4 players at most (quad). Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

Part Timers | PvPvE | PvE + PvP Zones | 2x | US gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 162.33.23.89:27115.

What Rust version does Part Timers | PvPvE | PvE + PvP Zones | 2x | US currently run?

On Linux, Part Timers | PvPvE | PvE + PvP Zones | 2x | US is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Part Timers | PvPvE | PvE + PvP Zones | 2x | US stay online?

At the moment, Part Timers | PvPvE | PvE + PvP Zones | 2x | US is online. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

How well does Part Timers | PvPvE | PvE + PvP Zones | 2x | US perform?

In the last 48 hours, it averaged 221 server fps, with a low of 163. The entity count reached 71,820, including buildings, deployables and all other world items. Up to 2,133 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Part Timers | PvPvE | PvE + PvP Zones | 2x | US wipe, and how often?

Estimated from the force wipe is when Part Timers | PvPvE | PvE + PvP Zones | 2x | US next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 17 days 19 hours ago. Its tags set out a wipe schedule of once a month.

Lists and tags

What should you understand from the tags Part Timers | PvPvE | PvE + PvP Zones | 2x | US carries?

These are the tags Part Timers | PvPvE | PvE + PvP Zones | 2x | US makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Part Timers | PvPvE | PvE + PvP Zones | 2x | US come up?

These themed Rust Data Lab lists carry Part Timers | PvPvE | PvE + PvP Zones | 2x | US: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does Part Timers | PvPvE | PvE + PvP Zones | 2x | US hold among Rust servers?

Part Timers | PvPvE | PvE + PvP Zones | 2x | US is #5,775 on seven-day player hours, #952 in North America, and in the top 26% of all ranked servers. The quad ranking puts it at #349.

How many players does Part Timers | PvPvE | PvE + PvP Zones | 2x | US have at the moment?

Of 20 slots, 0 are taken on Part Timers | PvPvE | PvE + PvP Zones | 2x | US right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.

Getting on

What is the way to join Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

You can connect by pressing F1 in Rust and entering client.connect 162.33.23.89:27115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.