Rust Data LabData lab · live
Live readings Servers11,768 Players60,085 Populated3,517 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Vanilla · atomic number 2,537, its rank

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け

Online EA 162.43.16.74:28015 checked 6m ago

quad biweekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average2peak 6
Rank · atomic number#2,537top 11% · #258 in EA
Last wipe12d agobiweekly schedule
Next wipe1d 10hFri 30 Oct, 08:51 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 11% of all ranked servers, top 46% in EA, and #147 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:51 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 10hFri 30 Oct, 08:51 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 10hFri 13 Nov, 08:51 UTC
  4. 29d 10hFri 27 Nov, 08:51 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 10hFri 11 Dec, 08:51 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:51 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sa [RU] SAHAMUR 1
    [RU] SAHAMUR EA · quad · biweekly · 3 on average 1/ 100
  2. 2 Ja [JP] Japan Hid… 0
    [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 44 on average 0/ 165
  3. 3 小宇 『小宇宙』10.27号/新开… 0
    『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average 0/ 200
  4. 4 次空 『次空间』10.28号/14… 33
    『次空间』10.28号/14:00新开/四人服/萌新服 EA · quad · weekly · 19 on average 33/ 200
  5. 5 小虎 小虎鲸10.25号|14点新… 0
    小虎鲸10.25号|14点新档|四人游玩 EA · quad · weekly · 12 on average 0/ 200
  6. 6 Ja [JP] Japan Hid… 0
    [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 10 on average 0/ 165

Quick answers

from the figures on this page

Map and rules

What map is in play on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

The map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is procedural at size 3,500 with seed 1029781210, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け configured, and what rules apply?

No gather rate appears in the name of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

In what location does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け sit?

With its EA tag, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.43.16.74:28015.

Which Rust version is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け on?

On Linux, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け stay online?

Right now, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is reachable. About 30 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け hold a steady performance?

In the last 48 hours, it averaged 146 server fps, with a low of 96. Buildings, deployables and everything else in the world added up to as many as 58,066 entities. The highest memory usage was 2,127 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

The prediction for [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Friday 30 October at 08:51 UTC. 12 days 13 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 5 hours after it began.

Where it appears

What should you understand from the tags [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; EA (East Asia): In the browser it sits under East Asia: that is the tag list [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け appear in?

These themed Rust Data Lab lists carry [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What position does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け hold among Rust servers?

Player hours for the past seven days give [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け #2,537, #258 in Asia, and a place in the top 11% of ranked servers. Within quad, its rank is #147.

What does the current player count on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け tell you?

Of 100 slots, 0 are taken on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け right now. The week's figures average 2 players and top out at 6. Peak time in the past 48 hours: 10:00 UTC, when the average was 3 players.

How to join

What is the way to join [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Open the console with F1 in Rust and type client.connect 162.43.16.74:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/n4cemh8hm5.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.