Rust Data LabData lab · live
Live readings Servers11,773 Players67,310 Populated3,523 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Community · atomic number 15,318, its rank

RustServer

Online 162.43.20.217:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 536
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 536/ 525
  2. 2 Ru Rustoria.co - … 408
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 408/ 450
  3. 3 Ru Rusty Moose |E… 54
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 54/ 250
  4. 4 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 51/ 250
  5. 5 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58/ 100
  6. 6 Ru Rustoria.co - … 167
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer?

A procedural map of size 3,000 with seed 19686 runs on RustServer, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustServer set, and what settings are in force?

Nothing in the name of RustServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RustServer based in?

There is no region on record for RustServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.43.20.217:28015.

Which Rust version is RustServer on?

On Linux, RustServer is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer for staying online?

Right now, RustServer is reachable. The uptime it reports suggests it restarted roughly 11 days 13 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Is RustServer known for smooth running?

The last 48 hours show an average of 103 server fps and a minimum of 59. The entity count reached 49,936, including buildings, deployables and all other world items. Memory use peaked at 2,983 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on RustServer?

RustServer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 5 hours ago the current world was made.

Where it appears

How should you read the tags on RustServer?

The game's server browser reads the tags RustServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer come up?

These themed Rust Data Lab lists carry RustServer: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer hold among Rust servers?

Player hours over the last week put RustServer at #15,318, inside the top 69% of ranked servers.

How full is RustServer right now?

Of 50 slots, 0 are taken on RustServer right now. The seven-day average for this server is 0 players.

Connection

How can you connect to RustServer?

Open the console with F1 in Rust and type client.connect 162.43.20.217:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.