Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 1,752, its rank

定時退社Server

Online 162.43.25.138:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average3peak 11
Rank · atomic number#1,752top 8%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.9 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:31 UTC5d ago 8 – running 0
Mon 5 Oct, 13:00 UTC23d ago 8 held half 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 倍档 【蛋壳】10倍|10.23档… 31
    【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 18 on average 31/ 200
  3. 3 Jp [JP]初心者PVPサーバー… 1
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  4. 4 Do [JP] DON-tacos… 1
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  5. 5 搞就 #10-[搞就完了]10倍/… 18
    #10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 11 on average 18/ 100
  6. 6 倍p [守护]100倍PVE/迷雾… 19
    [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 EA · no group limit · 11 on average 19/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on 定時退社Server?

定時退社Server runs a procedural map of size 3,700 with seed 1445113456; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on 定時退社Server?

Nothing in the name of 定時退社Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is 定時退社Server based in?

The name of 定時退社Server points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 162.43.25.138:28015.

Which Rust version is 定時退社Server on?

Rust network protocol 2635 and build 168909 on Linux is what 定時退社Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is 定時退社Server for staying online?

定時退社Server is live as of now. The uptime it reports suggests it restarted roughly 5 days 7 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Does 定時退社Server hold a steady performance?

In the last 48 hours, it averaged 75 server fps, with a low of 46. The entity count reached 84,059, including buildings, deployables and all other world items. Memory use peaked at 4,362 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on 定時退社Server?

Too few wipes are on record for 定時退社Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 10 hours ago.

On 定時退社Server, what happens when wipe day arrives?

Recent wipes on average reached 8 players at their busiest. The latest wipe's peak fell 24 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

How should you read the tags on 定時退社Server?

The game's server browser reads the tags 定時退社Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 定時退社Server come up?

These themed Rust Data Lab lists carry 定時退社Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does 定時退社Server hold among Rust servers?

The seven-day player-hours table has 定時退社Server at #1,752, in the top 8% of ranked servers.

How full is 定時退社Server right now?

At the moment 定時退社Server has 0 of its 20 slots filled. A seven-day sample gives 3 players on average and 11 at the top. The busiest point in the last 48 hours came at 13:00 UTC, averaging 11 players.

Getting on

How can you connect to 定時退社Server?

You can connect by pressing F1 in Rust and entering client.connect 162.43.25.138:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.