Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 16,674, its rank

Rust Server テスト- _ . , : ++

Offline 162.43.29.152:28015 checked 28d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,674top 70%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:36 UTC29d ago 0 – running 0
Tue 29 Sep, 04:37 UTC30d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Qs QS『芬达』100000倍/… 35
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 35/ 100
  2. 2 ビビ ビビラスサーバー 19
    ビビラスサーバー EA · groups of 8+ · 21 on average 19/ 500
  3. 3 倍档 【蛋壳】10倍|10.23档… 1
    【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average 1/ 200
  4. 4 Jp [JP]初心者PVPサーバー… 9
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 9/ 100
  5. 5 倍p [守护]100倍PVE/迷雾… 2
    [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 EA · no group limit · 11 on average 2/ 100
  6. 6 Do [JP] DON-tacos… 14
    [JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average 14/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Server テスト- _ . , : ++?

Rust Server テスト- _ . , : ++ runs a procedural map of size 3,000 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Server テスト- _ . , : ++ set, and what settings are in force?

Nothing in the name of Rust Server テスト- _ . , : ++ gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rust Server テスト- _ . , : ++ sit?

Going by its name rather than a tag, Rust Server テスト- _ . , : ++ points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.43.29.152:28015.

On what Rust version does Rust Server テスト- _ . , : ++ operate?

Rust network protocol 2633 and build 165217 on Linux is what Rust Server テスト- _ . , : ++ uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Server テスト- _ . , : ++ stay up, and how reliable is its uptime?

Currently offline, Rust Server テスト- _ . , : ++ was last seen 28 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe days

What is the wiping pattern on Rust Server テスト- _ . , : ++?

The record holds too few of Rust Server テスト- _ . , : ++'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 6 hours ago.

How does Rust Server テスト- _ . , : ++ look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Rust Server テスト- _ . , : ++?

These are the tags Rust Server テスト- _ . , : ++ makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server テスト- _ . , : ++ appear in?

You will find Rust Server テスト- _ . , : ++ on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Rust Server テスト- _ . , : ++ place?

The seven-day player-hours table has Rust Server テスト- _ . , : ++ at #16,674, in the top 70% of ranked servers.

How many players does Rust Server テスト- _ . , : ++ have at the moment?

Rust Server テスト- _ . , : ++ is offline at the moment; the last sighting was 28 days 8 hours ago.

How to join

How can you connect to Rust Server テスト- _ . , : ++?

In Rust, press F1 and enter client.connect 162.43.29.152:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.