Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

yubisake fingers

Online 162.43.37.158:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:23 UTC20d ago 0 – running 0
Sat 19 Sep, 14:26 UTC39d ago 2 halved by day 1 19.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 379
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 379/ 500
  2. 2 Ru Rustoria.co - … 223
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 223/ 300
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 38/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 67
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 67/ 100
  6. 6 Ru Rustoria.co - … 85
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 85/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on yubisake fingers?

The map on yubisake fingers is procedural at size 1,500 with seed 34567, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has yubisake fingers set, and what settings are in force?

Nothing in the name of yubisake fingers gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts yubisake fingers?

Nothing about a region is published by yubisake fingers. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.43.37.158:28015.

Which Rust version is yubisake fingers on?

Rust network protocol 2634 and build 167781 on Linux is what yubisake fingers uses. The protocol must match for you to join; Steam will update your game.

How reliably does yubisake fingers stay online?

yubisake fingers is live as of now. About 11 days 2 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does yubisake fingers perform?

The last 48 hours show an average of 229 server fps and a minimum of 135. The entity count reached 7,157, including buildings, deployables and all other world items. The highest memory usage was 1,432 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on yubisake fingers?

Too few wipes are on record for yubisake fingers to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 1 hours ago.

What does a typical wipe day on yubisake fingers involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on yubisake fingers?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list yubisake fingers publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does yubisake fingers appear in?

The Rust Data Lab lists that include yubisake fingers are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does yubisake fingers place?

The seven-day player-hours table has yubisake fingers at #15,344, in the top 69% of ranked servers.

What does the current player count on yubisake fingers tell you?

yubisake fingers currently shows 0 players across 5 slots. The past week gives an average of 0 players.

How to join

What steps get you onto yubisake fingers?

In Rust, press F1 and enter client.connect 162.43.37.158:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.