Rust Data LabData lab · live
Live readings Servers11,773 Players67,310 Populated3,523 Fresh wipes · 3h192 Sampled every 5 min

Element card · group PvE · atomic number 1,138, its rank

JPN Rust Sever PvE

Online 162.43.49.131:28015 checked 11m ago

monthly wipes pve
Join the experiment
Atomic mass · players now 10/ 20 50% full Room to join
7-day average8peak 20
Rank · atomic number#1,138top 5%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:57 UTC FW27d ago 20+8 queue – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 19
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 19/ 200
  2. 2 Ru [EU] RustEZ Pu… 28
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 28/ 200
  3. 3 Ru [US] RustEZ Pu… 15
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 15/ 200
  4. 4 Sk [PvE] Skyline … 10
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 10/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 42
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 42/ 200
  6. 6 Jp JP RustPvE ko… 31
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 31/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on JPN Rust Sever PvE?

JPN Rust Sever PvE runs a procedural map of size 5,000 with seed 815094; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has JPN Rust Sever PvE set, and what settings are in force?

The name of JPN Rust Sever PvE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is JPN Rust Sever PvE based in?

Nothing about a region is published by JPN Rust Sever PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.43.49.131:28015.

Which Rust version is JPN Rust Sever PvE on?

On Linux, JPN Rust Sever PvE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does JPN Rust Sever PvE stay up, and how reliable is its uptime?

Right now, JPN Rust Sever PvE is reachable. The uptime it reports suggests it restarted roughly 6 days 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does JPN Rust Sever PvE perform?

The last 48 hours show an average of 32 server fps and a minimum of 20. The entity count reached 216,145, including buildings, deployables and all other world items. The highest memory usage was 7,811 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on JPN Rust Sever PvE, and at what time?

Once a month is all JPN Rust Sever PvE wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 13 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does JPN Rust Sever PvE look on the day of a wipe?

Recent wipes on average reached 20 players at their busiest. A peak 5 hours after the latest wipe, plus 8 more in the queue.

Tags, lists

How should you read the tags on JPN Rust Sever PvE?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players: that is the tag list JPN Rust Sever PvE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does JPN Rust Sever PvE appear in?

The Rust Data Lab lists that include JPN Rust Sever PvE are: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Player counts

Against other Rust servers, where does JPN Rust Sever PvE place?

Player hours over the last week put JPN Rust Sever PvE at #1,138, inside the top 5% of ranked servers.

What does the current player count on JPN Rust Sever PvE tell you?

JPN Rust Sever PvE currently shows 10 players across 20 slots. A seven-day sample gives 8 players on average and 20 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 11 players.

Connection

What is the way to join JPN Rust Sever PvE?

In Rust, press F1 and enter client.connect 162.43.49.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://x.com/kumaganigeru.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.