Rust Data LabData lab · live
Live readings Servers11,776 Players67,745 Populated3,535 Fresh wipes · 3h197 Sampled every 5 min

Element card · group PvE · atomic number 15,318, its rank

Rust Server

Online 162.43.53.191:28015 checked 8m ago

pve
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:34 UTC4d ago 0 – running 0
Mon 19 Oct, 14:48 UTC9d ago 0 – 5 days 0
Fri 2 Oct, 17:27 UTC26d ago 4 halved by day 3 16.9 days 0
Thu 24 Sep, 21:12 UTC34d ago 1 halved by day 1 7.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 17
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 17/ 200
  2. 2 Ru [EU] RustEZ Pu… 26
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 26/ 200
  3. 3 Ru [US] RustEZ Pu… 15
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 15/ 200
  4. 4 Sk [PvE] Skyline … 10
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 10/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 46
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 46/ 200
  6. 6 Ru [EU/GER] Rust … 4
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 4/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server?

A procedural map of size 2,800 with seed 50000 runs on Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Rust Server?

The name of Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rust Server sit?

There is no region on record for Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.43.53.191:28015.

What Rust version does Rust Server currently run?

On Linux, Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Rust Server stay online?

Right now, Rust Server is reachable. According to the uptime it reports, the last restart was about 4 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 24 September 2026.

How well does Rust Server perform?

Server fps averaged 184 over the last 48 hours, with 122 as the lowest. Buildings, deployables and everything else in the world added up to as many as 40,757 entities. Up to 2,187 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Rust Server wipe, and how often?

With no fixed rhythm, Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 20 hours ago.

What does a typical wipe day on Rust Server involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

How should you read the tags on Rust Server?

The game's server browser reads the tags Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server come up?

The Rust Data Lab lists that include Rust Server are: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Rust Server place?

The seven-day player-hours table has Rust Server at #15,318, in the top 69% of ranked servers.

How many players does Rust Server have at the moment?

At the moment Rust Server has 0 of its 4 slots filled. Over seven days the mean player count is 0.

Connection

What is the way to join Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 162.43.53.191:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.