Element card · group Modded · atomic number 6,426, its rank
FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 3d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 10hSun 1 Nov, 06:20 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 17d 10hSun 15 Nov, 06:20 UTC
- 31d 10hSun 29 Nov, 06:20 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on FireRust TEST SERVER?
FireRust TEST SERVER runs a procedural map of size 4,250 with seed 1471259668; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is FireRust TEST SERVER configured, and what rules apply?
Nothing in the name of FireRust TEST SERVER gives a gather rate. Group size is capped at 5 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is FireRust TEST SERVER based in?
With its EU tag, FireRust TEST SERVER places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 162.55.236.48:29015.
Which Rust version is FireRust TEST SERVER on?
On Linux, FireRust TEST SERVER is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is FireRust TEST SERVER for staying online?
Currently offline, FireRust TEST SERVER was last seen 23 hours ago. According to the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, 22 of 168 hours were online, giving 13% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Does FireRust TEST SERVER hold a steady performance?
Server fps averaged 39 over the last 48 hours, with 30 as the lowest. The entity count reached 131,999, including buildings, deployables and all other world items. Memory use peaked at 4,214 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on FireRust TEST SERVER?
Following the tag is the best the prediction can do for FireRust TEST SERVER, whose record holds too few wipes to confirm its schedule. On Sunday 1 November at 06:20 UTC the next wipe falls due. The world it is running now dates from 24 days 13 hours ago. A two-weekly wipe schedule is published in its tags.
How does FireRust TEST SERVER look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. 16 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on FireRust TEST SERVER?
The game's server browser reads the tags FireRust TEST SERVER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does FireRust TEST SERVER appear in?
The Rust Data Lab lists that include FireRust TEST SERVER are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
What position does FireRust TEST SERVER hold among Rust servers?
Player hours for the past seven days give FireRust TEST SERVER #6,426, #1,917 in Europe, and a place in the top 29% of ranked servers.
How full is FireRust TEST SERVER right now?
No live signal from FireRust TEST SERVER right now, which was last seen 23 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
Getting on
What steps get you onto FireRust TEST SERVER?
You can connect by pressing F1 in Rust and entering client.connect 162.55.236.48:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.