Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h7 Sampled every 5 min

Element card · group Modded · atomic number 6,426, its rank

FireRust TEST SERVER

Offline EU 162.55.236.48:29015 checked 23h ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#6,426top 29% · #1917 in EU
Last wipe24d agobiweekly schedule
Next wipe3d 10hSun 1 Nov, 06:20 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0022:0000:0016:0018:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0022:0000:0016:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 06:20 UTC, in 3d 10h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 3d 10hSun 1 Nov, 06:20 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 17d 10hSun 15 Nov, 06:20 UTC
  4. 31d 10hSun 29 Nov, 06:20 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pr PRIME RUST Х5 … 3
    PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average 3/ 200
  2. 2 Ru Rusty Moose |E… 13
    Rusty Moose |EU Low| EU · groups of 6 · biweekly · 8 on average 13/ 200
  3. 3 Du [GER]DuKs#1 An… 4
    [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times EU · groups of 5 · biweekly · 3 on average 4/ 100
  4. 4 Re RETRO RUST #3 … 78
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 76 on average 78/ 250
  5. 5 Sh SHELBY RUST Х5… 156
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 57 on average 156/ 260
  6. 6 Ua UA | ВИЖИВАЧ |… 3
    UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 3 on average 3/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on FireRust TEST SERVER?

FireRust TEST SERVER runs a procedural map of size 4,250 with seed 1471259668; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is FireRust TEST SERVER configured, and what rules apply?

Nothing in the name of FireRust TEST SERVER gives a gather rate. Group size is capped at 5 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is FireRust TEST SERVER based in?

With its EU tag, FireRust TEST SERVER places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 162.55.236.48:29015.

Which Rust version is FireRust TEST SERVER on?

On Linux, FireRust TEST SERVER is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is FireRust TEST SERVER for staying online?

Currently offline, FireRust TEST SERVER was last seen 23 hours ago. According to the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, 22 of 168 hours were online, giving 13% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Does FireRust TEST SERVER hold a steady performance?

Server fps averaged 39 over the last 48 hours, with 30 as the lowest. The entity count reached 131,999, including buildings, deployables and all other world items. Memory use peaked at 4,214 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on FireRust TEST SERVER?

Following the tag is the best the prediction can do for FireRust TEST SERVER, whose record holds too few wipes to confirm its schedule. On Sunday 1 November at 06:20 UTC the next wipe falls due. The world it is running now dates from 24 days 13 hours ago. A two-weekly wipe schedule is published in its tags.

How does FireRust TEST SERVER look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 16 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on FireRust TEST SERVER?

The game's server browser reads the tags FireRust TEST SERVER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does FireRust TEST SERVER appear in?

The Rust Data Lab lists that include FireRust TEST SERVER are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does FireRust TEST SERVER hold among Rust servers?

Player hours for the past seven days give FireRust TEST SERVER #6,426, #1,917 in Europe, and a place in the top 29% of ranked servers.

How full is FireRust TEST SERVER right now?

No live signal from FireRust TEST SERVER right now, which was last seen 23 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Getting on

What steps get you onto FireRust TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 162.55.236.48:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts5
Group limit The team limit is 5.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.