Element card · group Community · atomic number 13,305, its rank
Chris Was Here
Offline 163.123.239.18:25998 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Chris Was Here?
A procedural map runs on Chris Was Here, generated by the game.
How is Chris Was Here configured, and what rules apply?
Nothing in the name of Chris Was Here gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Chris Was Here?
Nothing about a region is published by Chris Was Here. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 163.123.239.18:25998 is the address it uses.
What Rust version does Chris Was Here currently run?
Rust network protocol 2633 and build 164924 on Linux is what Chris Was Here uses. The protocol must match for you to join; Steam will update your game.
How dependable is Chris Was Here for staying online?
Currently offline, Chris Was Here was last seen 39 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe schedule
When does Chris Was Here wipe, and how often?
Chris Was Here's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 12 hours ago.
Where it appears
What should you understand from the tags Chris Was Here carries?
The game's server browser reads the tags Chris Was Here publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164924 (Build): Build number: 164924; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Chris Was Here appear in?
You will find Chris Was Here on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Chris Was Here compare with other servers in the rankings?
Player hours over the last week put Chris Was Here at #13,305, inside the top – of ranked servers.
What does the current player count on Chris Was Here tell you?
The last recorded sighting of Chris Was Here was 39 days 10 hours ago, and it is offline now.
How to join
What is the way to join Chris Was Here?
You can connect by pressing F1 in Rust and entering client.connect 163.123.239.18:25998, or by pressing Launch Rust here, which starts the game through Steam and joins for you.