Rust Data LabData lab · live
Live readings Servers11,891 Players103,453 Populated4,007 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Community · atomic number 15,255, its rank

Hello World | Rust

Offline 163.172.105.179:28015 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,255top 70%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct15 Oct18 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 316
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 316/ 375
  2. 2 Ru Rustoria.co - … 433
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 433/ 475
  3. 3 Ru Rusty Moose |E… 959
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 959/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 Eu eulongtest (pr… 0
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 0/ 8
  6. 6 Ru Rustoria.co - … 984
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 984/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Hello World | Rust?

A procedural map of size 5,000 with seed 2005735674 runs on Hello World | Rust, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Hello World | Rust set, and what settings are in force?

Nothing in the name of Hello World | Rust gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

In what location does Hello World | Rust sit?

Nothing about a region is published by Hello World | Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 163.172.105.179:28015 is the address it uses.

On what Rust version does Hello World | Rust operate?

On Linux, Hello World | Rust is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Hello World | Rust for staying online?

Right now Hello World | Rust is offline, with its last appearance 11 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe days

When does Hello World | Rust wipe, and how often?

The record holds too few of Hello World | Rust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 10 hours ago the current world was made.

Where it appears

What should you understand from the tags Hello World | Rust carries?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Hello World | Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hello World | Rust come up?

The Rust Data Lab lists that include Hello World | Rust are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Hello World | Rust compare with other servers in the rankings?

Hello World | Rust sits at #15,255 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Hello World | Rust tell you?

The last recorded sighting of Hello World | Rust was 11 days ago, and it is offline now.

How to join

What is the way to join Hello World | Rust?

In Rust, press F1 and enter client.connect 163.172.105.179:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build It runs build 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.