Rust Data LabData lab · live
Live readings Servers11,830 Players89,192 Populated3,733 Fresh wipes · 3h415 Sampled every 5 min

Element card · group Modded · atomic number 4,784, its rank

SGRust@Mint

Offline 163.245.198.190:25709 checked 13h ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average2peak 3
Rank · atomic number#4,784top 21%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0003:0007:0013:0004:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0003:0007:0013:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:54 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 124
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 76 on average 124/ 280
  2. 2 Sh SHELBY RUST Х5… 25
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 61 on average 25/ 160
  3. 3 Ru Rustico 3 8
    Rustico 3 groups of 5 · 9 on average 8/ 100
  4. 4 红果 红果十倍/10.26号新开/… 1
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average 1/ 200
  5. 5 Ру РУССКИЙ ДЛЯ НО… 0
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0/ 200
  6. 6 Bu Bustabar NA Pv… 0
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on SGRust@Mint?

A procedural map of size 4,500 with seed 100000 runs on SGRust@Mint, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is SGRust@Mint configured, and what rules apply?

Nothing in the name of SGRust@Mint gives a gather rate. Group size is capped at 6 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts SGRust@Mint?

There is no region on record for SGRust@Mint. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 163.245.198.190:25709.

Which Rust version is SGRust@Mint on?

On Linux, SGRust@Mint is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is SGRust@Mint for staying online?

SGRust@Mint is not online at the moment; the last sighting was 13 hours ago. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 20 of 48 hours in the last 2 full days, which is 42% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Does SGRust@Mint hold a steady performance?

The last 48 hours show an average of 57 server fps and a minimum of 46. The maximum entity count was 124,489, covering buildings, deployables and all else in the world. The highest memory usage was 3,747 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on SGRust@Mint?

The record holds too few of SGRust@Mint's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 19 hours ago.

How does SGRust@Mint look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 27 hours in.

Lists and tags

How should you read the tags on SGRust@Mint?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts6 (Group limit): The team limit is 6; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list SGRust@Mint publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SGRust@Mint appear in?

The Rust Data Lab lists that include SGRust@Mint are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does SGRust@Mint hold among Rust servers?

Player hours over the last week put SGRust@Mint at #4,784, inside the top 21% of ranked servers.

What does the current player count on SGRust@Mint tell you?

No live signal from SGRust@Mint right now, which was last seen 13 hours ago. The week's figures average 2 players and top out at 3. Over 48 hours, the highest average fell at 04:00 UTC, at 3 players.

Getting on

What steps get you onto SGRust@Mint?

Open the console with F1 in Rust and type client.connect 163.245.198.190:25709. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts6
Group limit The team limit is 6.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.