Element card · group Modded · atomic number 4,784, its rank
SGRust@Mint
Offline 163.245.198.190:25709 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:54 UTC2d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on SGRust@Mint?
A procedural map of size 4,500 with seed 100000 runs on SGRust@Mint, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is SGRust@Mint configured, and what rules apply?
Nothing in the name of SGRust@Mint gives a gather rate. Group size is capped at 6 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts SGRust@Mint?
There is no region on record for SGRust@Mint. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 163.245.198.190:25709.
Which Rust version is SGRust@Mint on?
On Linux, SGRust@Mint is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is SGRust@Mint for staying online?
SGRust@Mint is not online at the moment; the last sighting was 13 hours ago. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 20 of 48 hours in the last 2 full days, which is 42% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Does SGRust@Mint hold a steady performance?
The last 48 hours show an average of 57 server fps and a minimum of 46. The maximum entity count was 124,489, covering buildings, deployables and all else in the world. The highest memory usage was 3,747 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on SGRust@Mint?
The record holds too few of SGRust@Mint's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 19 hours ago.
How does SGRust@Mint look on the day of a wipe?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 27 hours in.
Lists and tags
How should you read the tags on SGRust@Mint?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts6 (Group limit): The team limit is 6; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list SGRust@Mint publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does SGRust@Mint appear in?
The Rust Data Lab lists that include SGRust@Mint are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does SGRust@Mint hold among Rust servers?
Player hours over the last week put SGRust@Mint at #4,784, inside the top 21% of ranked servers.
What does the current player count on SGRust@Mint tell you?
No live signal from SGRust@Mint right now, which was last seen 13 hours ago. The week's figures average 2 players and top out at 3. Over 48 hours, the highest average fell at 04:00 UTC, at 3 players.
Getting on
What steps get you onto SGRust@Mint?
Open the console with F1 in Rust and type client.connect 163.245.198.190:25709. The Launch Rust button on this page does the same job through Steam.