Element card · group Modded · atomic number 15,973, its rank
Ducksworld420
Offline 163.245.199.6:25599 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Ducksworld420?
The map on Ducksworld420 is procedural at size 4,500 with seed 52364, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Ducksworld420 set, and what settings are in force?
No gather rate appears in the name of Ducksworld420. You get up to 6 players per group. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Ducksworld420 sit?
Nothing about a region is published by Ducksworld420. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 163.245.199.6:25599.
Which Rust version is Ducksworld420 on?
Rust network protocol 2633 and build 163794 on Linux is what Ducksworld420 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Ducksworld420 stay up, and how reliable is its uptime?
Currently offline, Ducksworld420 was last seen 26 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
When does Ducksworld420 wipe, and how often?
Too few wipes are on record for Ducksworld420 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 days 17 hours ago the current world was made.
Tags, lists
What should you understand from the tags Ducksworld420 carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts6 (Group limit): The team limit is 6; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Ducksworld420 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Ducksworld420 come up?
The Rust Data Lab lists that include Ducksworld420 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Ducksworld420 hold among Rust servers?
The seven-day player-hours table has Ducksworld420 at #15,973, in the top 70% of ranked servers.
How many players does Ducksworld420 have at the moment?
Ducksworld420 is offline at the moment; the last sighting was 26 days 17 hours ago.
How to join
What is the way to join Ducksworld420?
Open the console with F1 in Rust and type client.connect 163.245.199.6:25599. The Launch Rust button on this page does the same job through Steam.