Rust Data LabData lab · live
Live readings Servers11,620 Players35,442 Populated2,860 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

RustServer_32463

Online 163.44.103.43:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:23 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 199
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  2. 2 Ru Rustoria.co - … 176
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 16/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18/ 100
  6. 6 Ru Rustoria.co - … 100
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 100/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_32463?

The map on RustServer_32463 is procedural at size 4,500 with seed 341233957, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RustServer_32463 configured, and what rules apply?

Nothing in the name of RustServer_32463 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustServer_32463 sit?

Nothing about a region is published by RustServer_32463. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 163.44.103.43:28015 is the address it uses.

On what Rust version does RustServer_32463 operate?

On Linux, RustServer_32463 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustServer_32463 stay up, and how reliable is its uptime?

RustServer_32463 is live as of now. According to the uptime it reports, the last restart was about 5 days 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does RustServer_32463 hold a steady performance?

The last 48 hours show an average of 75 server fps and a minimum of 52. The maximum entity count was 120,158, covering buildings, deployables and all else in the world. The highest memory usage was 4,170 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on RustServer_32463, and at what time?

RustServer_32463's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days ago the current world was made.

On RustServer_32463, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 21 hours after it began.

Where it appears

How should you read the tags on RustServer_32463?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list RustServer_32463 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustServer_32463 appear in?

These themed Rust Data Lab lists carry RustServer_32463: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does RustServer_32463 hold among Rust servers?

RustServer_32463 sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is RustServer_32463 right now?

At the moment RustServer_32463 has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

Getting on

What steps get you onto RustServer_32463?

In Rust, press F1 and enter client.connect 163.44.103.43:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.