Rust Data LabData lab · live
Live readings Servers11,824 Players75,694 Populated3,728 Fresh wipes · 3h230 Sampled every 5 min

Element card · group Community · atomic number 15,539, its rank

RustServer_27821

Offline 163.44.110.211:28015 checked 18d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#15,539top 70%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 539
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 539/ 625
  2. 2 Ru Rustoria.co - … 423
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 423/ 450
  3. 3 Ru Rusty Moose |E… 119
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 119/ 250
  4. 4 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56/ 100
  5. 5 Ru Rustoria.co - … 125
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 125/ 250
  6. 6 Ru Rustoria.co - … 243
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 243/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_27821?

A procedural map of size 3,000 with seed 22905 runs on RustServer_27821, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RustServer_27821 configured, and what rules apply?

Nothing in the name of RustServer_27821 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RustServer_27821?

Nothing about a region is published by RustServer_27821. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 163.44.110.211:28015.

What Rust version does RustServer_27821 currently run?

On Linux, RustServer_27821 is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustServer_27821 stay up, and how reliable is its uptime?

RustServer_27821 is not online at the moment; the last sighting was 18 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on RustServer_27821, and at what time?

RustServer_27821's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 15 hours ago.

Tags, lists

Which meanings sit behind the tags on RustServer_27821?

These are the tags RustServer_27821 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_27821 come up?

These themed Rust Data Lab lists carry RustServer_27821: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does RustServer_27821 compare with other servers in the rankings?

RustServer_27821 sits at #15,539 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is RustServer_27821 right now?

No live signal from RustServer_27821 right now, which was last seen 18 days 14 hours ago.

Getting on

What steps get you onto RustServer_27821?

In Rust, press F1 and enter client.connect 163.44.110.211:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.