Rust Data LabData lab · live
Live readings Servers11,758 Players58,600 Populated3,466 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 11,956, its rank

RustServer_30910

Online 163.44.112.83:28015 checked 6m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,956top 54%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:34 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 395
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  2. 2 Ru Rustoria.co - … 246
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 246/ 300
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 31/ 250
  5. 5 Ru Rustafied.com … 70
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 70/ 100
  6. 6 Ru Rustoria.co - … 81
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 81/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_30910?

The map on RustServer_30910 is procedural at size 5,000 with seed 16817, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustServer_30910?

Nothing in the name of RustServer_30910 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is RustServer_30910 based in?

There is no region on record for RustServer_30910. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 163.44.112.83:28015 is the address it uses.

On what Rust version does RustServer_30910 operate?

On Linux, RustServer_30910 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_30910 stay up, and how reliable is its uptime?

At the moment, RustServer_30910 is online. According to the uptime it reports, the last restart was about 4 days 23 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustServer_30910 perform?

The last 48 hours show an average of 56 server fps and a minimum of 38. The entity count reached 133,815, including buildings, deployables and all other world items. Up to 4,671 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does RustServer_30910 wipe, and how often?

The record holds too few of RustServer_30910's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.

On RustServer_30910, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 2 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags RustServer_30910 carries?

The game's server browser reads the tags RustServer_30910 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_30910 appear in?

These themed Rust Data Lab lists carry RustServer_30910: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does RustServer_30910 place?

The seven-day player-hours table has RustServer_30910 at #11,956, in the top 54% of ranked servers.

How many players does RustServer_30910 have at the moment?

RustServer_30910 currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 1 players.

Connection

How can you connect to RustServer_30910?

You can connect by pressing F1 in Rust and entering client.connect 163.44.112.83:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.