Rust Data LabData lab · live
Live readings Servers11,682 Players54,903 Populated3,147 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Community · atomic number 13,714, its rank

RustServer_28054

Offline 163.44.117.113:28015 checked 21d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,714top 62%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:38 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 75
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 75/ 250
  2. 2 Ru Rustoria.co - … 101
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101/ 200
  3. 3 Ru Rusty Moose |E… 325
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 325/ 350
  4. 4 Ru Rustafied.com … 20
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 20/ 100
  5. 5 Ru Rustoria.co - … 415
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 415/ 450
  6. 6 Ru Rustoria.co - … 304
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 304/ 325

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_28054?

RustServer_28054 runs a procedural map of size 3,000 with seed 30447; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RustServer_28054?

Nothing in the name of RustServer_28054 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is RustServer_28054 based in?

No region is published by RustServer_28054. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 163.44.117.113:28015.

Which Rust version is RustServer_28054 on?

Rust network protocol 2634 and build 166494 on Linux is what RustServer_28054 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_28054 for staying online?

Right now RustServer_28054 is offline, with its last appearance 21 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does RustServer_28054 wipe, and how often?

Too few wipes are on record for RustServer_28054 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 18 hours ago.

What does a typical wipe day on RustServer_28054 involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

What should you understand from the tags RustServer_28054 carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list RustServer_28054 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_28054 appear in?

These themed Rust Data Lab lists carry RustServer_28054: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does RustServer_28054 place?

Player hours over the last week put RustServer_28054 at #13,714, inside the top 62% of ranked servers.

What does the current player count on RustServer_28054 tell you?

No live signal from RustServer_28054 right now, which was last seen 21 days 21 hours ago.

How to join

What steps get you onto RustServer_28054?

You can connect by pressing F1 in Rust and entering client.connect 163.44.117.113:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.