Rust Data LabData lab · live
Live readings Servers11,720 Players57,954 Populated3,334 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Community · atomic number 15,338, its rank

RustServer_3599

Online 163.44.117.237:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:45 UTC26d ago 1 – running 0
Sat 19 Sep, 11:05 UTC39d ago 1 halved by day 4 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 421
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 421/ 400
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339/ 350
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 34/ 250
  4. 4 Ru Rustoria.co - … 29
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 29/ 250
  5. 5 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  6. 6 Ru Rustoria.co - … 145
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 145/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_3599?

The map on RustServer_3599 is procedural at size 3,500 with seed 975, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on RustServer_3599?

No gather rate appears in the name of RustServer_3599. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does RustServer_3599 sit?

Nothing about a region is published by RustServer_3599. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 163.44.117.237:28015.

Which Rust version is RustServer_3599 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_3599 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustServer_3599 stay online?

Right now, RustServer_3599 is reachable. The uptime it reports suggests it restarted roughly 5 days 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does RustServer_3599 hold a steady performance?

In the last 48 hours, it averaged 90 server fps, with a low of 46. The entity count reached 67,763, including buildings, deployables and all other world items. The highest memory usage was 2,697 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on RustServer_3599, and at what time?

The record holds too few of RustServer_3599's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 9 hours ago.

How does RustServer_3599 look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

Where it appears

Which meanings sit behind the tags on RustServer_3599?

These are the tags RustServer_3599 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_3599 come up?

The Rust Data Lab lists that include RustServer_3599 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does RustServer_3599 place?

RustServer_3599 sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on RustServer_3599 tell you?

RustServer_3599 currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

How to join

How can you connect to RustServer_3599?

You can connect by pressing F1 in Rust and entering client.connect 163.44.117.237:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.