Element card · group Community · atomic number 7,255, its rank
Rust_PrivateServer_NTaka1010
Online 163.44.122.206:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Rust_PrivateServer_NTaka1010?
Rust_PrivateServer_NTaka1010 runs a procedural map of size 3,500 with seed 1573025114; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Rust_PrivateServer_NTaka1010 configured, and what rules apply?
Nothing in the name of Rust_PrivateServer_NTaka1010 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Rust_PrivateServer_NTaka1010 based in?
There is no region on record for Rust_PrivateServer_NTaka1010. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 163.44.122.206:28015 is the address it uses.
On what Rust version does Rust_PrivateServer_NTaka1010 operate?
On Linux, Rust_PrivateServer_NTaka1010 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust_PrivateServer_NTaka1010 stay up, and how reliable is its uptime?
At the moment, Rust_PrivateServer_NTaka1010 is online. The uptime it reports suggests it restarted roughly 5 days 2 hours ago. For the last 7 full days, 163 of 168 hours were online, giving 97% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Does Rust_PrivateServer_NTaka1010 hold a steady performance?
The last 48 hours show an average of 67 server fps and a minimum of 44. Buildings, deployables and everything else in the world added up to as many as 77,690 entities. Up to 2,896 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does Rust_PrivateServer_NTaka1010 wipe, and how often?
The record holds too few of Rust_PrivateServer_NTaka1010's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.
Lists and tags
What should you understand from the tags Rust_PrivateServer_NTaka1010 carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Rust_PrivateServer_NTaka1010 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust_PrivateServer_NTaka1010 appear in?
You will find Rust_PrivateServer_NTaka1010 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Rust_PrivateServer_NTaka1010 compare with other servers in the rankings?
The seven-day player-hours table has Rust_PrivateServer_NTaka1010 at #7,255, in the top 32% of ranked servers.
How full is Rust_PrivateServer_NTaka1010 right now?
At the moment Rust_PrivateServer_NTaka1010 has 0 of its 10 slots filled. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 01:00 UTC, at 0 players.
How to join
What steps get you onto Rust_PrivateServer_NTaka1010?
You can connect by pressing F1 in Rust and entering client.connect 163.44.122.206:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.