Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group Community · atomic number 13,584, its rank

RustServer_2901

Offline 163.44.125.241:28015 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#13,584top 62%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:03 UTC27d ago 2 – running 0
Fri 18 Sep, 17:01 UTC41d ago 1 halved by day 5 13.7 days 0
Thu 17 Sep, 19:54 UTC41d ago 1 – 0.9 days 6
Thu 17 Sep, 11:31 UTC42d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 341
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 341/ 400
  2. 2 Ru Rustoria.co - … 449
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 449/ 500
  3. 3 Ru Rusty Moose |E… 974
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 974/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 Ru Rustoria.co - … 992
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992/ 1,000
  6. 6 Ru Rustoria.co - … 52
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 52/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_2901?

RustServer_2901 runs a procedural map of size 4,250 with seed 1042219269; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustServer_2901?

The name of RustServer_2901 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RustServer_2901?

No region is published by RustServer_2901. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 163.44.125.241:28015.

Which Rust version is RustServer_2901 on?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_2901 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustServer_2901 for staying online?

Currently offline, RustServer_2901 was last seen 11 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

What is the wiping pattern on RustServer_2901?

There is no next wipe to predict for RustServer_2901, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.

On RustServer_2901, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 26 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Lists and tags

How should you read the tags on RustServer_2901?

The game's server browser reads the tags RustServer_2901 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_2901 come up?

You will find RustServer_2901 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_2901 hold among Rust servers?

The seven-day player-hours table has RustServer_2901 at #13,584, in the top 62% of ranked servers.

How full is RustServer_2901 right now?

The last recorded sighting of RustServer_2901 was 11 days 19 hours ago, and it is offline now.

How to join

What steps get you onto RustServer_2901?

You can connect by pressing F1 in Rust and entering client.connect 163.44.125.241:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.