Element card · group Community · atomic number 13,584, its rank
RustServer_2901
Offline 163.44.125.241:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:03 UTC27d ago | 2 | – | running | 0 |
| Fri 18 Sep, 17:01 UTC41d ago | 1 | halved by day 5 | 13.7 days | 0 |
| Thu 17 Sep, 19:54 UTC41d ago | 1 | – | 0.9 days | 6 |
| Thu 17 Sep, 11:31 UTC42d ago | 6 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
341
Rusty Moose |EU Mondays| 341/ 400
-
2
Ru
Rustoria.co - …
449
Rustoria.co - EU East Long 449/ 500
-
3
Ru
Rusty Moose |E…
974
Rusty Moose |EU Main| 974/ 1,000
-
4
Ru
Rustafied.com …
48
Rustafied.com - EU Friday 48/ 100
-
5
Ru
Rustoria.co - …
992
Rustoria.co - EU Main 992/ 1,000
-
6
Ru
Rustoria.co - …
52
Rustoria.co - US Main 52/ 250
Quick answers
from the figures on this pageMap and rules
What map is in play on RustServer_2901?
RustServer_2901 runs a procedural map of size 4,250 with seed 1042219269; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on RustServer_2901?
The name of RustServer_2901 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts RustServer_2901?
No region is published by RustServer_2901. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 163.44.125.241:28015.
Which Rust version is RustServer_2901 on?
Rust network protocol 2634 and build 167781 on Linux is what RustServer_2901 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RustServer_2901 for staying online?
Currently offline, RustServer_2901 was last seen 11 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on RustServer_2901?
There is no next wipe to predict for RustServer_2901, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.
On RustServer_2901, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 26 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.
Lists and tags
How should you read the tags on RustServer_2901?
The game's server browser reads the tags RustServer_2901 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustServer_2901 come up?
You will find RustServer_2901 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustServer_2901 hold among Rust servers?
The seven-day player-hours table has RustServer_2901 at #13,584, in the top 62% of ranked servers.
How full is RustServer_2901 right now?
The last recorded sighting of RustServer_2901 was 11 days 19 hours ago, and it is offline now.
How to join
What steps get you onto RustServer_2901?
You can connect by pressing F1 in Rust and entering client.connect 163.44.125.241:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.