Rust Data LabData lab · live
Live readings Servers11,795 Players71,386 Populated3,684 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

Rust Server

Online 163.44.159.67:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe99d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 510
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510/ 575
  2. 2 Ru Rustoria.co - … 340
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 41/ 250
  4. 4 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 38/ 250
  5. 5 Ru Rustafied.com … 116
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 116/ 150
  6. 6 Ru Rustoria.co - … 127
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 127/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server?

A procedural map of size 3,000 with seed 1234 runs on Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Server set, and what settings are in force?

Nothing in the name of Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rust Server sit?

Nothing about a region is published by Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 163.44.159.67:28015.

Which Rust version is Rust Server on?

On Linux, Rust Server is running Rust network protocol 2631 and build 158240. The protocol must match for you to join; Steam will update your game.

Does Rust Server stay up, and how reliable is its uptime?

Right now, Rust Server is reachable. The uptime it reports suggests it restarted roughly 3 days ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Rust Server perform?

The last 48 hours show an average of 60 server fps and a minimum of 57. The entity count reached 44,737, including buildings, deployables and all other world items. Up to 1,879 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Rust Server wipe, and how often?

The record holds too few of Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 99 days 10 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): It runs build 158240; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server come up?

These themed Rust Data Lab lists carry Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Rust Server compare with other servers in the rankings?

Player hours over the last week put Rust Server at #15,348, inside the top 69% of ranked servers.

How full is Rust Server right now?

At the moment Rust Server has 0 of its 50 slots filled. Over seven days the mean player count is 0.

Getting on

How can you connect to Rust Server?

In Rust, press F1 and enter client.connect 163.44.159.67:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2631
Protocol To join, your game must match protocol 2631.
cs158240
Build It runs build 158240.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.