Element card · group Community · atomic number 15,025, its rank
ServerNameC
Offline 163.61.198.20:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on ServerNameC?
The map on ServerNameC is procedural, made by the game.
What settings and rules apply on ServerNameC?
No gather rate appears in the name of ServerNameC. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
In what location does ServerNameC sit?
Nothing about a region is published by ServerNameC. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 163.61.198.20:28015.
On what Rust version does ServerNameC operate?
Rust network protocol 2633 and build 163794 on Windows is what ServerNameC uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ServerNameC stay up, and how reliable is its uptime?
Right now ServerNameC is offline, with its last appearance 44 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe schedule
When does ServerNameC wipe, and how often?
ServerNameC's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 23 hours ago the current world was made.
Tags, lists
What should you understand from the tags ServerNameC carries?
The game's server browser reads the tags ServerNameC publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerNameC appear in?
You will find ServerNameC on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does ServerNameC compare with other servers in the rankings?
ServerNameC sits at #15,025 for seven-day player hours, placing it in the top – of ranked servers.
How full is ServerNameC right now?
The last recorded sighting of ServerNameC was 44 days 23 hours ago, and it is offline now.
Connection
What is the way to join ServerNameC?
Open the console with F1 in Rust and type client.connect 163.61.198.20:28015. The Launch Rust button on this page does the same job through Steam.