Element card · group Modded · atomic number 7,476, its rank
Red Dirt 10x Monthly
Online 164.152.122.145:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:57 UTC15d ago | 5 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Red Dirt 10x Monthly?
Red Dirt 10x Monthly runs a procedural map of size 2,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: 2.
What rules has Red Dirt 10x Monthly set, and what settings are in force?
Red Dirt 10x Monthly carries a 10x gather rate, as its name states. Groups top out at 6 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
About the server
In what location does Red Dirt 10x Monthly sit?
Nothing about a region is published by Red Dirt 10x Monthly. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 164.152.122.145:28015.
What Rust version does Red Dirt 10x Monthly currently run?
Rust network protocol 2635 and build 168909 on Windows is what Red Dirt 10x Monthly uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Red Dirt 10x Monthly stay up, and how reliable is its uptime?
Red Dirt 10x Monthly is live as of now. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.
Is Red Dirt 10x Monthly known for smooth running?
In the last 48 hours, it averaged 116 server fps, with a low of 77. Buildings, deployables and everything else in the world added up to as many as 28,536 entities. Memory use peaked at 2,007 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Red Dirt 10x Monthly?
The only wipe on Red Dirt 10x Monthly is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 15 days 14 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
How does Red Dirt 10x Monthly look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 5 players. 24 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags Red Dirt 10x Monthly carries?
These are the tags Red Dirt 10x Monthly makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Red Dirt 10x Monthly appear in?
The Rust Data Lab lists that include Red Dirt 10x Monthly are: 10x Rust servers, counted live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player numbers
Against other Rust servers, where does Red Dirt 10x Monthly place?
The seven-day player-hours table has Red Dirt 10x Monthly at #7,476, in the top 33% of ranked servers.
What does the current player count on Red Dirt 10x Monthly tell you?
At the moment Red Dirt 10x Monthly has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 01:00 UTC, when the average was 0 players.
Connection
How can you connect to Red Dirt 10x Monthly?
You can connect by pressing F1 in Rust and entering client.connect 164.152.122.145:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.