Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h413 Sampled every 5 min

Element card · group Community · atomic number 15,310, its rank

RUST Server 50/70

Online 164.152.123.227:28055 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 400 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe214d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 321
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 321/ 375
  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 970
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 970/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46/ 100
  5. 5 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Ru Rustoria.co - … 979
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on RUST Server 50/70?

RUST Server 50/70 runs a procedural map of size 3,500 with seed 648252; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RUST Server 50/70 configured, and what rules apply?

The name of RUST Server 50/70 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is RUST Server 50/70 based in?

No region comes from RUST Server 50/70; it does give uk1 as its region code. Rust Data Lab shows a server's stated location, not a verified position of the machine. 164.152.123.227:28055 is the address it uses.

Which Rust version is RUST Server 50/70 on?

Rust network protocol 2622 and build 146875 on Windows is what RUST Server 50/70 uses. The protocol must match for you to join; Steam will update your game.

How dependable is RUST Server 50/70 for staying online?

At the moment, RUST Server 50/70 is online. The uptime it reports suggests it restarted roughly 24 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does RUST Server 50/70 hold a steady performance?

Server fps averaged 102 over the last 48 hours, with 85 as the lowest. The maximum entity count was 71,410, covering buildings, deployables and all else in the world. Up to 2,623 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RUST Server 50/70, and at what time?

The record holds too few of RUST Server 50/70's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 214 days 9 hours ago.

Where it appears

Which meanings sit behind the tags on RUST Server 50/70?

The game's server browser reads the tags RUST Server 50/70 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): 400 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): To join, your game must match protocol 2622; cs146875 (Build): It runs build 146875; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): The server's code for its region is uk1. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST Server 50/70 come up?

These themed Rust Data Lab lists carry RUST Server 50/70: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does RUST Server 50/70 hold among Rust servers?

The seven-day player-hours table has RUST Server 50/70 at #15,310, in the top 69% of ranked servers.

What does the current player count on RUST Server 50/70 tell you?

Of 400 slots, 0 are taken on RUST Server 50/70 right now. The seven-day average for this server is 0 players.

Connection

How can you connect to RUST Server 50/70?

In Rust, press F1 and enter client.connect 164.152.123.227:28055. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp400
Max players 400 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2622
Protocol To join, your game must match protocol 2622.
cs146875
Build It runs build 146875.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code The server's code for its region is uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.