Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 15,310, its rank

KAD test - Rust (Pterodactyl)

Offline 165.140.179.51:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:31 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 972
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972/ 1,000
  4. 4 Ru Rustafied.com … 47
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  5. 5 Ru Rustoria.co - … 986
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  6. 6 Ru Rustoria.co - … 72
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Quick answers

from the figures on this page

Server setup

What map is in play on KAD test - Rust (Pterodactyl)?

The map on KAD test - Rust (Pterodactyl) is procedural at size 3,500 with seed 4242, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is KAD test - Rust (Pterodactyl) configured, and what rules apply?

No gather rate appears in the name of KAD test - Rust (Pterodactyl). With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is KAD test - Rust (Pterodactyl) based in?

No region is published by KAD test - Rust (Pterodactyl). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 165.140.179.51:28015 is the address it uses.

Which Rust version is KAD test - Rust (Pterodactyl) on?

On Linux, KAD test - Rust (Pterodactyl) is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is KAD test - Rust (Pterodactyl) for staying online?

Currently offline, KAD test - Rust (Pterodactyl) was last seen 3 days 20 hours ago. For the last 7 full days, 95 of 168 hours were online, giving 57% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does KAD test - Rust (Pterodactyl) wipe, and how often?

The record holds too few of KAD test - Rust (Pterodactyl)'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 3 hours ago the current world was made.

How does KAD test - Rust (Pterodactyl) look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

What should you understand from the tags KAD test - Rust (Pterodactyl) carries?

The game's server browser reads the tags KAD test - Rust (Pterodactyl) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does KAD test - Rust (Pterodactyl) come up?

These themed Rust Data Lab lists carry KAD test - Rust (Pterodactyl): Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does KAD test - Rust (Pterodactyl) compare with other servers in the rankings?

Player hours over the last week put KAD test - Rust (Pterodactyl) at #15,310, inside the top 69% of ranked servers.

How full is KAD test - Rust (Pterodactyl) right now?

The last recorded sighting of KAD test - Rust (Pterodactyl) was 3 days 20 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join KAD test - Rust (Pterodactyl)?

Open the console with F1 in Rust and type client.connect 165.140.179.51:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.