Rust Data LabData lab · live
Live readings Servers11,622 Players37,258 Populated2,894 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Vanilla · atomic number 2,751, its rank

ServerZ Rust Monthly ZA

Online AF 165.255.244.254:28015 checked 10m ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 8
Rank · atomic number#2,751top 12% · #6 in AF
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 19% in AF. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:11 UTC22d ago 13 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 17 held half 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 In Intoxicated ZA… 8
    Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 19 on average 8/ 150
  2. 2 Vo Voodoo ZA 1
    Voodoo ZA AF · groups of 8+ · monthly · 1 on average 1/ 100
  3. 3 In Intoxicated ZA… 2
    Intoxicated ZA Vanilla 1 - Wipe in a few hours AF · groups of 8+ · biweekly · 7 on average 2/ 100
  4. 4 Ka KAKGENOEG NO K… 0
    KAKGENOEG NO KOS SOLO | DUO | TRIO za AF · trio · monthly · 2 on average 0/ 50
  5. 5 Co CORDEX NO KOS,… 0
    CORDEX NO KOS, SOLO, DUO, TRIO AF · trio · monthly · 1 on average 0/ 100
  6. 6 Ru Rustoria.co - … 33
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 33/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on ServerZ Rust Monthly ZA?

The map on ServerZ Rust Monthly ZA is procedural at size 4,000 with seed 1179895132, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is ServerZ Rust Monthly ZA configured, and what rules apply?

No gather rate appears in the name of ServerZ Rust Monthly ZA. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Oxide plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server facts

In what location does ServerZ Rust Monthly ZA sit?

ServerZ Rust Monthly ZA gives Africa as its location, using the AF tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 165.255.244.254:28015 is the address it uses.

What Rust version does ServerZ Rust Monthly ZA currently run?

On Linux, ServerZ Rust Monthly ZA is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does ServerZ Rust Monthly ZA stay online?

Right now, ServerZ Rust Monthly ZA is reachable. The uptime it reports suggests it restarted roughly 6 days 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does ServerZ Rust Monthly ZA hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 58 as the lowest. The maximum entity count was 105,152, covering buildings, deployables and all else in the world. Up to 4,195 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on ServerZ Rust Monthly ZA, and at what time?

Wiping once a month with the force wipe is what ServerZ Rust Monthly ZA does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 13 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on ServerZ Rust Monthly ZA involve?

At their busiest, recent wipes averaged 15 players. Peak numbers on the latest wipe came 17 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on ServerZ Rust Monthly ZA?

These are the tags ServerZ Rust Monthly ZA makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; AF (Africa): The server browser files it under Africa. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ServerZ Rust Monthly ZA come up?

These themed Rust Data Lab lists carry ServerZ Rust Monthly ZA: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does ServerZ Rust Monthly ZA hold among Rust servers?

ServerZ Rust Monthly ZA is #2,751 on seven-day player hours, #6 in Africa, and in the top 12% of all ranked servers.

What does the current player count on ServerZ Rust Monthly ZA tell you?

Of 50 slots, 0 are taken on ServerZ Rust Monthly ZA right now. Averaged over the past week: 1 players, peaking at 8. Peak time in the past 48 hours: 18:00 UTC, when the average was 5 players.

Getting on

What is the way to join ServerZ Rust Monthly ZA?

Open the console with F1 in Rust and type client.connect 165.255.244.254:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,AF,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

AF
Africa The server browser files it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.