Element card · group Vanilla · atomic number 5,487, its rank
Test
Online EU 166.1.144.212:25066 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:02 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 17:37 UTC9h ago | – | – | – | 1 |
| Thu 29 Oct, 16:25 UTC10h ago | – | – | – | 1 |
| Thu 29 Oct, 15:42 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 16:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:25 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:10 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 12:25 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:36 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 15:01 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:41 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 17:16 UTC6d ago | 1 | – | 2.7 days | 1 |
| Fri 23 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 10:24 UTC6d ago | 1 | – | 0.3 days | 0 |
| Tue 13 Oct, 15:58 UTC16d ago | – | – | – | 2 |
| Tue 13 Oct, 14:31 UTC16d ago | 4 | held half | 9.8 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Test?
Test runs a procedural map of size 1,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Test set, and what settings are in force?
The name of Test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
About the server
Which location is Test based in?
Test gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 166.1.144.212:25066.
On what Rust version does Test operate?
Rust network protocol 2635 and build 168909 on Linux is what Test uses. The protocol must match for you to join; Steam will update your game.
How dependable is Test for staying online?
At the moment, Test is online. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 96 of 168 hours were online, giving 57% uptime. It first appeared to Rust Data Lab on 11 October 2026.
How well does Test perform?
In the last 48 hours, it averaged 199 server fps, with a low of 90. The maximum entity count was 66,849, covering buildings, deployables and all else in the world. Up to 2,704 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on Test, and at what time?
A fresh world appears on Test every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Where it appears
How should you read the tags on Test?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Test appear in?
You will find Test on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player counts
Against other Rust servers, where does Test place?
Player hours for the past seven days give Test #5,487, #1,804 in Europe, and a place in the top 25% of ranked servers.
How full is Test right now?
At the moment Test has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 07:00 UTC, averaging 2 players.
How to join
What is the way to join Test?
Open the console with F1 in Rust and type client.connect 166.1.144.212:25066. The Launch Rust button on this page does the same job through Steam.
