Rust Data LabData lab · live
Live readings Servers11,795 Players71,386 Populated3,684 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 14,347, its rank

Dilly's Paradise Island

Offline 166.70.241.208:28015 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,347top 64%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 510
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510/ 575
  2. 2 Ru Rustoria.co - … 340
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 41/ 250
  4. 4 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 38/ 250
  5. 5 Ru Rustafied.com … 116
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 116/ 150
  6. 6 Ru Rustoria.co - … 127
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 127/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Dilly's Paradise Island?

A procedural map runs on Dilly's Paradise Island, generated by the game.

What rules has Dilly's Paradise Island set, and what settings are in force?

Nothing in the name of Dilly's Paradise Island gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Dilly's Paradise Island?

No region is published by Dilly's Paradise Island. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 166.70.241.208:28015.

Which Rust version is Dilly's Paradise Island on?

Rust network protocol 2634 and build 166652 on Windows is what Dilly's Paradise Island uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Dilly's Paradise Island stay online?

Right now Dilly's Paradise Island is offline, with its last appearance 22 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Wipe days

What is the wiping pattern on Dilly's Paradise Island?

The record holds too few of Dilly's Paradise Island's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 17 hours ago.

Where it appears

How should you read the tags on Dilly's Paradise Island?

The game's server browser reads the tags Dilly's Paradise Island publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Dilly's Paradise Island appear in?

You will find Dilly's Paradise Island on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Dilly's Paradise Island place?

Player hours over the last week put Dilly's Paradise Island at #14,347, inside the top 64% of ranked servers.

How full is Dilly's Paradise Island right now?

Dilly's Paradise Island is offline at the moment; the last sighting was 22 days 20 hours ago.

Getting on

What steps get you onto Dilly's Paradise Island?

You can connect by pressing F1 in Rust and entering client.connect 166.70.241.208:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.