Element card · group Community · atomic number 15,426, its rank
Local Solo Test
Offline 166.88.174.120:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on Local Solo Test?
A procedural map runs on Local Solo Test, generated by the game.
How is Local Solo Test configured, and what rules apply?
Nothing in the name of Local Solo Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Local Solo Test?
Nothing about a region is published by Local Solo Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 166.88.174.120:28015.
On what Rust version does Local Solo Test operate?
On Windows, Local Solo Test is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Solo Test for staying online?
Local Solo Test is not online at the moment; the last sighting was 2 days 19 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Local Solo Test wipe, and how often?
Local Solo Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 19 hours ago.
Lists and tags
Which meanings sit behind the tags on Local Solo Test?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Local Solo Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Solo Test come up?
The Rust Data Lab lists that include Local Solo Test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does Local Solo Test place?
Local Solo Test sits at #15,426 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is Local Solo Test right now?
The last recorded sighting of Local Solo Test was 2 days 19 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What steps get you onto Local Solo Test?
You can connect by pressing F1 in Rust and entering client.connect 166.88.174.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.