Rust Data LabData lab · live
Live readings Servers11,669 Players53,688 Populated3,358 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Vanilla · atomic number 15,064, its rank

Method Games Solo/Duo Weekly/Vanilla

Online 167.114.158.147:28017 checked 11m ago

duo weekly wipes vanillamoddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,064top 68%
Last wipe5d agoweekly schedule
Next wipe1d 23hFri 30 Oct, 09:11 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #371 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:11 UTC, in 1d 23h. Every Friday at 09:11 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 23hFri 30 Oct, 09:11 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 8d 23hFri 6 Nov, 09:11 UTC
  4. 15d 23hFri 13 Nov, 09:11 UTC
  5. 22d 23hFri 20 Nov, 09:11 UTC
  6. 29d 23hFri 27 Nov, 09:11 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 36d 23hFri 4 Dec, 09:11 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:11 UTC5d ago 0 – running 0
Fri 16 Oct, 09:11 UTC12d ago 2 halved by day 2 7 days 0
Sun 11 Oct, 02:57 UTC17d ago 1 halved by day 1 5.3 days 0
Fri 25 Sep, 09:13 UTC33d ago 1 halved by day 6 15.7 days 0
Fri 18 Sep, 09:11 UTC40d ago 1 halved by day 3 7 days 0
Fri 11 Sep, 09:12 UTC47d ago 2 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Tr TRAVELER MODDE… 6
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  5. 5 Mo [GUA] MODDED 2… 3
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  6. 6 Go GORILA.RU Rand… 2
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Quick answers

from the figures on this page

Map and rules

What map is in play on Method Games Solo/Duo Weekly/Vanilla?

A procedural map of size 3,500 with seed 612763688 runs on Method Games Solo/Duo Weekly/Vanilla, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Method Games Solo/Duo Weekly/Vanilla configured, and what rules apply?

No gather rate appears in the name of Method Games Solo/Duo Weekly/Vanilla. A group can hold 2 players at most (duo). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Joining requires Rust's premium status. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Method Games Solo/Duo Weekly/Vanilla based in?

No region is published by Method Games Solo/Duo Weekly/Vanilla. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 167.114.158.147:28017.

On what Rust version does Method Games Solo/Duo Weekly/Vanilla operate?

On Linux, Method Games Solo/Duo Weekly/Vanilla is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Method Games Solo/Duo Weekly/Vanilla stay up, and how reliable is its uptime?

At the moment, Method Games Solo/Duo Weekly/Vanilla is online. About 22 hours ago is when it last restarted, based on its uptime. It was online for 155 of 168 hours in the last 7 full days, which is 92% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Method Games Solo/Duo Weekly/Vanilla hold a steady performance?

The last 48 hours show an average of 40 server fps and a minimum of 40. The entity count reached 72,050, including buildings, deployables and all other world items. Up to 2,332 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Method Games Solo/Duo Weekly/Vanilla, and at what time?

Wipes on Method Games Solo/Duo Weekly/Vanilla follow this rhythm: every Friday at 09:11 UTC. On Friday 30 October at 09:11 UTC the next wipe falls due. 5 days ago the current world was made. The tags state that wipes happen weekly.

What does a typical wipe day on Method Games Solo/Duo Weekly/Vanilla involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Lists and tags

How should you read the tags on Method Games Solo/Duo Weekly/Vanilla?

These are the tags Method Games Solo/Duo Weekly/Vanilla makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts2 (Group limit): No team may exceed 2; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Method Games Solo/Duo Weekly/Vanilla come up?

The Rust Data Lab lists that include Method Games Solo/Duo Weekly/Vanilla are: Duo Rust servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Method Games Solo/Duo Weekly/Vanilla place?

Player hours over the last week put Method Games Solo/Duo Weekly/Vanilla at #15,064, inside the top 68% of ranked servers. In the duo category it ranks #371.

How full is Method Games Solo/Duo Weekly/Vanilla right now?

Of 100 slots, 0 are taken on Method Games Solo/Duo Weekly/Vanilla right now. Averaged over the past week: 0 players, peaking at 1.

How to join

What is the way to join Method Games Solo/Duo Weekly/Vanilla?

Open the console with F1 in Rust and type client.connect 167.114.158.147:28017. The Launch Rust button on this page does the same job through Steam. Joining requires Rust's premium status. For more, visit https://discord.com/invite/methodgames.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts2
Group limit No team may exceed 2.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.