Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Modded · atomic number 2,571, its rank

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Online EU 167.148.181.102:28015 checked 12m ago

10x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average2peak 11
Rank · atomic number#2,571top 12% · #974 in EU
Last wipe6h agoweekly schedule
Next wipe6d 17hTue 3 Nov, 12:24 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:24 UTC, in 6d 17h. Its weekly schedule tag · low confidence

usual gap4.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 17hTue 3 Nov, 12:24 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 17hTue 10 Nov, 12:24 UTC
  4. 20d 17hTue 17 Nov, 12:24 UTC
  5. 27d 17hTue 24 Nov, 12:24 UTC
  6. 34d 17hTue 1 Dec, 12:24 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 41d 17hTue 8 Dec, 12:24 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:24 UTC6h ago – – running 0
Fri 23 Oct, 13:58 UTC4d ago 6 – – 1
Sun 18 Oct, 21:37 UTC8d ago 5 held half 4.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Te TemplarGaming … 454
    TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W EU · groups of 6 · 10x · weekly · 201 on average 454/ 550
  2. 2 Kr KRASNOYARSK X1… 5
    KRASNOYARSK X10 | MAX 5 EU · groups of 5 · 10x · weekly · 7 on average 5/ 100
  3. 3 Mi MICRO-RUST x50… 367
    MICRO-RUST x50 - x100 MAX 5 EU · groups of 5 · 50x · weekly · 194 on average 367/ 400
  4. 4 Ol OLDRUST x100 В… 20
    OLDRUST x100 Вайп в пн. и чт. 19:00 МСК EU · groups of 5 · 100x · weekly · 5 on average 20/ 225
  5. 5 We WEREWOLF GAMIN… 19
    WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5| EU · groups of 6 · 5x · weekly · 13 on average 19/ 200
  6. 6 He [EU] Hellvetia… 10
    [EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| EU · groups of 5 · 10x · monthly · 3 on average 10/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

A procedural map of size 4,000 with seed 1337 runs on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

According to its name, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs 10x gather. Group size is capped at 6 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sit?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 167.148.181.102:28015.

What Rust version does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents currently run?

Rust network protocol 2635 and build 168909 on Linux is what HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents stay online?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hold a steady performance?

Server fps averaged 52 over the last 48 hours, with 8 as the lowest. The maximum entity count was 104,900, covering buildings, deployables and all else in the world. The highest memory usage was 4,415 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents wipe, and how often?

Its tag guides the prediction, since HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's record holds too few wipes to confirm a schedule. On Tuesday 3 November at 12:24 UTC the next wipe falls due. 6 hours ago the current world was made. Weekly wipes are what its tags advertise.

On HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, what happens when wipe day arrives?

At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 6 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents come up?

The Rust Data Lab lists that include HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents are: 10x Rust servers, counted live, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Population

What position does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hold among Rust servers?

Seven-day player hours place HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents at #2,571 overall, #974 in Europe and in the top 12% of ranked servers.

How many players does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents have at the moment?

At the moment HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents has 4 of its 100 slots filled. A seven-day sample gives 2 players on average and 11 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 4 players.

Connection

What is the way to join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

In Rust, press F1 and enter client.connect 167.148.181.102:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/XZJJYYKkv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts6
Group limit The team limit is 6.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.