Element card · group Modded · atomic number 2,571, its rank
HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents
Online EU 167.148.181.102:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 12:24 UTC, in 6d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 17hTue 3 Nov, 12:24 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 13d 17hTue 10 Nov, 12:24 UTC
- 20d 17hTue 17 Nov, 12:24 UTC
- 27d 17hTue 24 Nov, 12:24 UTC
- 34d 17hTue 1 Dec, 12:24 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 41d 17hTue 8 Dec, 12:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:24 UTC6h ago | – | – | running | 0 |
| Fri 23 Oct, 13:58 UTC4d ago | 6 | – | – | 1 |
| Sun 18 Oct, 21:37 UTC8d ago | 5 | held half | 4.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
A procedural map of size 4,000 with seed 1337 runs on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.
What settings and rules apply on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
According to its name, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs 10x gather. Group size is capped at 6 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sit?
HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 167.148.181.102:28015.
What Rust version does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents currently run?
Rust network protocol 2635 and build 168909 on Linux is what HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents stay online?
HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.
Does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hold a steady performance?
Server fps averaged 52 over the last 48 hours, with 8 as the lowest. The maximum entity count was 104,900, covering buildings, deployables and all else in the world. The highest memory usage was 4,415 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents wipe, and how often?
Its tag guides the prediction, since HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's record holds too few wipes to confirm a schedule. On Tuesday 3 November at 12:24 UTC the next wipe falls due. 6 hours ago the current world was made. Weekly wipes are what its tags advertise.
On HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, what happens when wipe day arrives?
At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 6 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Where it appears
Which meanings sit behind the tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents come up?
The Rust Data Lab lists that include HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents are: 10x Rust servers, counted live, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
Population
What position does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hold among Rust servers?
Seven-day player hours place HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents at #2,571 overall, #974 in Europe and in the top 12% of ranked servers.
How many players does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents have at the moment?
At the moment HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents has 4 of its 100 slots filled. A seven-day sample gives 2 players on average and 11 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 4 players.
Connection
What is the way to join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
In Rust, press F1 and enter client.connect 167.148.181.102:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/XZJJYYKkv.
