Element card · group Community · atomic number 15,404, its rank
[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC15d ago | 2 | – | running | 1 |
| Thu 8 Oct, 20:30 UTC19d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on [US|EU] Public Solo/Duo Server?
The map on [US|EU] Public Solo/Duo Server is procedural at size 2,800 with seed 346781, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [US|EU] Public Solo/Duo Server?
Nothing in the name of [US|EU] Public Solo/Duo Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does [US|EU] Public Solo/Duo Server sit?
The name of [US|EU] Public Solo/Duo Server points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 167.160.89.85:28015.
Which Rust version is [US|EU] Public Solo/Duo Server on?
On Windows, [US|EU] Public Solo/Duo Server is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [US|EU] Public Solo/Duo Server stay online?
Right now, [US|EU] Public Solo/Duo Server is reachable. According to the uptime it reports, the last restart was about 15 days 19 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.
How well does [US|EU] Public Solo/Duo Server perform?
The last 48 hours show an average of 112 server fps and a minimum of 96. Buildings, deployables and everything else in the world added up to as many as 40,926 entities. Memory use peaked at 2,915 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [US|EU] Public Solo/Duo Server?
[US|EU] Public Solo/Duo Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 21 hours ago the current world was made.
What does a typical wipe day on [US|EU] Public Solo/Duo Server involve?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
What should you understand from the tags [US|EU] Public Solo/Duo Server carries?
The game's server browser reads the tags [US|EU] Public Solo/Duo Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [US|EU] Public Solo/Duo Server come up?
The Rust Data Lab lists that include [US|EU] Public Solo/Duo Server are: Rust community servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does [US|EU] Public Solo/Duo Server compare with other servers in the rankings?
The seven-day player-hours table has [US|EU] Public Solo/Duo Server at #15,404, in the top 69% of ranked servers.
What does the current player count on [US|EU] Public Solo/Duo Server tell you?
At the moment [US|EU] Public Solo/Duo Server has 0 of its 50 slots filled. The past week gives an average of 0 players.
Connection
How can you connect to [US|EU] Public Solo/Duo Server?
You can connect by pressing F1 in Rust and entering client.connect 167.160.89.85:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.