Element card · group Community · atomic number 7,214, its rank
Pinzgauer`s PVE Server
Online 167.160.93.164:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:02 UTC1h ago | – | – | running | 0 |
| Sun 25 Oct, 12:02 UTC2d ago | 1 | held half | 2.4 days | 0 |
| Sun 25 Oct, 02:07 UTC2d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Pinzgauer`s PVE Server?
The map on Pinzgauer`s PVE Server is procedural at size 4,000 with seed 453818, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Pinzgauer`s PVE Server configured, and what rules apply?
The name of Pinzgauer`s PVE Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is Pinzgauer`s PVE Server based in?
No region is published by Pinzgauer`s PVE Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 167.160.93.164:28015 is the address it uses.
What Rust version does Pinzgauer`s PVE Server currently run?
On Windows, Pinzgauer`s PVE Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Pinzgauer`s PVE Server stay up, and how reliable is its uptime?
At the moment, Pinzgauer`s PVE Server is online. About 9 minutes ago is when it last restarted, based on its uptime. It was online for 46 of 168 hours in the last 7 full days, which is 27% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Pinzgauer`s PVE Server hold a steady performance?
The last 48 hours show an average of 75 server fps and a minimum of 46. Buildings, deployables and everything else in the world added up to as many as 94,340 entities. Memory use peaked at 2,406 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on Pinzgauer`s PVE Server, and at what time?
With no fixed rhythm, Pinzgauer`s PVE Server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 1 hours ago the current world was made.
What does a typical wipe day on Pinzgauer`s PVE Server involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
Which meanings sit behind the tags on Pinzgauer`s PVE Server?
The game's server browser reads the tags Pinzgauer`s PVE Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pinzgauer`s PVE Server come up?
The Rust Data Lab lists that include Pinzgauer`s PVE Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
What position does Pinzgauer`s PVE Server hold among Rust servers?
Pinzgauer`s PVE Server sits at #7,214 for seven-day player hours, placing it in the top 33% of ranked servers.
How full is Pinzgauer`s PVE Server right now?
Pinzgauer`s PVE Server currently shows 1 players across 100 slots. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 1 players.
Connection
What steps get you onto Pinzgauer`s PVE Server?
You can connect by pressing F1 in Rust and entering client.connect 167.160.93.164:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.