Element card · group Community · atomic number 16,956, its rank
Chill
Offline 167.160.93.169:28025 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Chill?
A procedural map of size 3,500 with seed 845366929 runs on Chill, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Chill?
No gather rate appears in the name of Chill. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Chill based in?
There is no region on record for Chill. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 167.160.93.169:28025 is the address it uses.
On what Rust version does Chill operate?
On Windows, Chill is running Rust network protocol 2632 and build 160556. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Chill stay online?
Currently offline, Chill was last seen 29 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
How often does a wipe happen on Chill, and at what time?
Chill's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 80 days 3 hours ago.
Tags, lists
How should you read the tags on Chill?
The game's server browser reads the tags Chill publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): Build number: 160556; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Chill come up?
The Rust Data Lab lists that include Chill are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Chill place?
Player hours over the last week put Chill at #16,956, inside the top 71% of ranked servers.
How many players does Chill have at the moment?
No live signal from Chill right now, which was last seen 29 days 15 hours ago.
Getting on
What is the way to join Chill?
In Rust, press F1 and enter client.connect 167.160.93.169:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.