Rust Data LabData lab · live
Live readings Servers11,803 Players69,659 Populated3,689 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 14,869, its rank

4Netplayers t0pwallss Community Host Madrid [ESP]

Offline 167.17.71.207:27600 checked 12d ago

Join the experiment
Atomic mass · players now 1/ 16 6% full Room to join
7-day average0peak –
Rank · atomic number#14,869top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 616
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 616/ 700
  2. 2 Ru Rustoria.co - … 41
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41/ 250
  3. 3 Ru Rusty Moose |E… 76
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 76/ 250
  4. 4 Ru Rustoria.co - … 316
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 316/ 400
  5. 5 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 140/ 200
  6. 6 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on 4Netplayers t0pwallss Community Host Madrid [ESP]?

The map on 4Netplayers t0pwallss Community Host Madrid [ESP] is procedural at size 4,000 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on 4Netplayers t0pwallss Community Host Madrid [ESP]?

Nothing in the name of 4Netplayers t0pwallss Community Host Madrid [ESP] gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does 4Netplayers t0pwallss Community Host Madrid [ESP] sit?

Nothing about a region is published by 4Netplayers t0pwallss Community Host Madrid [ESP]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 167.17.71.207:27600 is the address it uses.

Which Rust version is 4Netplayers t0pwallss Community Host Madrid [ESP] on?

On Linux, 4Netplayers t0pwallss Community Host Madrid [ESP] is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does 4Netplayers t0pwallss Community Host Madrid [ESP] stay up, and how reliable is its uptime?

4Netplayers t0pwallss Community Host Madrid [ESP] is not online at the moment; the last sighting was 12 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on 4Netplayers t0pwallss Community Host Madrid [ESP]?

The record holds too few of 4Netplayers t0pwallss Community Host Madrid [ESP]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 5 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on 4Netplayers t0pwallss Community Host Madrid [ESP]?

gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): 16 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list 4Netplayers t0pwallss Community Host Madrid [ESP] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers t0pwallss Community Host Madrid [ESP] come up?

The Rust Data Lab lists that include 4Netplayers t0pwallss Community Host Madrid [ESP] are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does 4Netplayers t0pwallss Community Host Madrid [ESP] place?

The seven-day player-hours table has 4Netplayers t0pwallss Community Host Madrid [ESP] at #14,869, in the top 69% of ranked servers.

What does the current player count on 4Netplayers t0pwallss Community Host Madrid [ESP] tell you?

4Netplayers t0pwallss Community Host Madrid [ESP] is offline at the moment; the last sighting was 12 days 2 hours ago.

Connection

What steps get you onto 4Netplayers t0pwallss Community Host Madrid [ESP]?

Open the console with F1 in Rust and type client.connect 167.17.71.207:27600. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp16
Max players 16 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.