Element card · group Community · atomic number 14,869, its rank
4Netplayers t0pwallss Community Host Madrid [ESP]
Offline 167.17.71.207:27600 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
616
Rusty Moose |EU Mondays| 616/ 700
-
2
Ru
Rustoria.co - …
41
Rustoria.co - EU Main 41/ 250
-
3
Ru
Rusty Moose |E…
76
Rusty Moose |EU Main| 76/ 250
-
4
Ru
Rustoria.co - …
316
Rustoria.co - EU East Long 316/ 400
-
5
Ru
Rustoria.co - …
140
Rustoria.co - EU East Medium 140/ 200
-
6
Ru
Rustafied.com …
138
Rustafied.com - EU Friday 138/ 225
Quick answers
from the figures on this pageSettings and map
What map is in play on 4Netplayers t0pwallss Community Host Madrid [ESP]?
The map on 4Netplayers t0pwallss Community Host Madrid [ESP] is procedural at size 4,000 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on 4Netplayers t0pwallss Community Host Madrid [ESP]?
Nothing in the name of 4Netplayers t0pwallss Community Host Madrid [ESP] gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does 4Netplayers t0pwallss Community Host Madrid [ESP] sit?
Nothing about a region is published by 4Netplayers t0pwallss Community Host Madrid [ESP]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 167.17.71.207:27600 is the address it uses.
Which Rust version is 4Netplayers t0pwallss Community Host Madrid [ESP] on?
On Linux, 4Netplayers t0pwallss Community Host Madrid [ESP] is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does 4Netplayers t0pwallss Community Host Madrid [ESP] stay up, and how reliable is its uptime?
4Netplayers t0pwallss Community Host Madrid [ESP] is not online at the moment; the last sighting was 12 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on 4Netplayers t0pwallss Community Host Madrid [ESP]?
The record holds too few of 4Netplayers t0pwallss Community Host Madrid [ESP]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 5 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on 4Netplayers t0pwallss Community Host Madrid [ESP]?
gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): 16 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list 4Netplayers t0pwallss Community Host Madrid [ESP] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers t0pwallss Community Host Madrid [ESP] come up?
The Rust Data Lab lists that include 4Netplayers t0pwallss Community Host Madrid [ESP] are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does 4Netplayers t0pwallss Community Host Madrid [ESP] place?
The seven-day player-hours table has 4Netplayers t0pwallss Community Host Madrid [ESP] at #14,869, in the top 69% of ranked servers.
What does the current player count on 4Netplayers t0pwallss Community Host Madrid [ESP] tell you?
4Netplayers t0pwallss Community Host Madrid [ESP] is offline at the moment; the last sighting was 12 days 2 hours ago.
Connection
What steps get you onto 4Netplayers t0pwallss Community Host Madrid [ESP]?
Open the console with F1 in Rust and type client.connect 167.17.71.207:27600. The Launch Rust button on this page does the same job through Steam.