Rust Data LabData lab · live
Live readings Servers11,811 Players70,411 Populated3,728 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Community · atomic number 15,836, its rank

A Rust Staging Server

Offline 167.235.183.166:28015 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,836top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 618
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 618/ 700
  2. 2 Ru Rustoria.co - … 41
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41/ 250
  3. 3 Ru Rusty Moose |E… 78
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 78/ 250
  4. 4 Ru Rustoria.co - … 323
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 323/ 400
  5. 5 Ru Rustoria.co - … 146
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 146/ 200
  6. 6 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on A Rust Staging Server?

A procedural map of size 3,000 with seed 18967979 runs on A Rust Staging Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is A Rust Staging Server configured, and what rules apply?

The name of A Rust Staging Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does A Rust Staging Server sit?

Nothing about a region is published by A Rust Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 167.235.183.166:28015.

On what Rust version does A Rust Staging Server operate?

Rust network protocol 2634 and build 167231 on Linux is what A Rust Staging Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Rust Staging Server stay online?

A Rust Staging Server is not online at the moment; the last sighting was 19 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe days

How often does a wipe happen on A Rust Staging Server, and at what time?

A Rust Staging Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 6 hours ago.

Tags, lists

What should you understand from the tags A Rust Staging Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list A Rust Staging Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Staging Server come up?

The Rust Data Lab lists that include A Rust Staging Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does A Rust Staging Server compare with other servers in the rankings?

The seven-day player-hours table has A Rust Staging Server at #15,836, in the top 72% of ranked servers.

What does the current player count on A Rust Staging Server tell you?

The last recorded sighting of A Rust Staging Server was 19 days 5 hours ago, and it is offline now.

How to join

What steps get you onto A Rust Staging Server?

Open the console with F1 in Rust and type client.connect 167.235.183.166:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.