Rust Data LabData lab · live
Live readings Servers11,699 Players65,959 Populated3,548 Fresh wipes · 3h116 Sampled every 5 min

Element card · group Community · atomic number 15,423, its rank

Bunker2

Online 167.235.6.76:28035 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe626d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 657
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 657/ 675
  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 425
  3. 3 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 44/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 47/ 250
  5. 5 Ru Rustoria.co - … 175
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 175/ 200
  6. 6 Ru Rustafied.com … 108
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108/ 125

Quick answers

from the figures on this page

Server setup

What map is in play on Bunker2?

Bunker2 runs a procedural map of size 3,500 with seed 1573025114; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Bunker2 configured, and what rules apply?

No gather rate appears in the name of Bunker2. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Bunker2 based in?

With no region published, Bunker2 still carries the region code ger. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 167.235.6.76:28035.

On what Rust version does Bunker2 operate?

Rust network protocol 2580 and build 112840 on Windows is what Bunker2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Bunker2 stay up, and how reliable is its uptime?

Right now, Bunker2 is reachable. The uptime it reports suggests it restarted roughly 15 days 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Bunker2 hold a steady performance?

The last 48 hours show an average of 89 server fps and a minimum of 89. Buildings, deployables and everything else in the world added up to as many as 86,377 entities. The highest memory usage was 2,725 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Bunker2, and at what time?

Bunker2's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 626 days 21 hours ago.

Lists and tags

How should you read the tags on Bunker2?

gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Player slots: 150; v2580 (Protocol): Protocol 2580 is required; join only if your game matches it; cs112840 (Build): It runs build 112840; ptrak (Networking): The network layer is RakNet, standard in the game; $rger (Region code): Its region code reads ger: that is the tag list Bunker2 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Bunker2 come up?

You will find Bunker2 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all.

Player numbers

How does Bunker2 compare with other servers in the rankings?

Bunker2 sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Bunker2 right now?

Bunker2 currently shows 0 players across 150 slots. The past week gives an average of 0 players.

Connection

What steps get you onto Bunker2?

In Rust, press F1 and enter client.connect 167.235.6.76:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$rger,v2580,gmvanilla,cs112840

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Player slots: 150.
v2580
Protocol Protocol 2580 is required; join only if your game matches it.
cs112840
Build It runs build 112840.
ptrak
Networking The network layer is RakNet, standard in the game.
$rger
Region code Its region code reads ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.